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8401e8646a
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Implement ranging attacks
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2024-10-27 20:12:48 +01:00 |
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894f0f16e5
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Add ranging attack state for Reed
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2024-10-27 17:01:12 +01:00 |
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25d21ceb9e
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Fix animations for Hiro and Reed
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2024-10-27 13:09:59 +01:00 |
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5b653bcb36
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Change Reed battle music
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2024-10-27 13:09:15 +01:00 |
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3b2c05d1b4
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Add SFW reward and separate rewards from credits
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2024-10-27 13:08:28 +01:00 |
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dddfdb5948
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Hiro and Reed Sprites Upated Adjustments.
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2024-10-15 17:11:33 -04:00 |
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802687499c
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Update prototype_reward.png
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2024-10-15 17:09:19 -04:00 |
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b0e030e699
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Add credits
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2024-10-15 17:28:16 +02:00 |
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f4e2193219
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Remove unnecessary files
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2024-10-15 15:37:15 +02:00 |
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97863dc3fd
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Add move camera script
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2024-10-15 15:25:28 +02:00 |
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0406135ef7
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Add some more details to prototype_clone_victory cutscene
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2024-10-15 12:23:18 +02:00 |
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41ccbd0765
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Add blinking animation for Reed and Hiro (might break other animations?)
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2024-10-14 11:28:49 -04:00 |
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3bf09393a6
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Change camera zoom level
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2024-10-14 10:18:39 -04:00 |
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b7179614a6
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Fix sorting issue with crowd sprites
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2024-10-14 10:17:53 -04:00 |
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bdb610b1e4
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Add textured HP bars
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2024-10-14 10:17:22 -04:00 |
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4a8434f5a8
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Fix characters missing their scripted target when being pushed by collisions
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2024-10-14 08:31:21 -04:00 |
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b92655c56f
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Add missing command for AICharacter
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2024-10-14 14:03:07 +02:00 |
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d0b7c87557
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Update .gitignore
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2024-10-14 13:32:22 +02:00 |
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edcdf2c9df
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Lower volume of dialog sounds
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2024-10-14 13:30:02 +02:00 |
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d34ee246b9
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Finalize cutscene system (for now)
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2024-10-14 13:29:39 +02:00 |
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20000c1c51
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Add style to text boxes
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2024-10-13 11:43:57 +02:00 |
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ba5e14a858
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Add portrait support for cutscene dialogues and show character's name
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2024-10-09 11:39:56 -04:00 |
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c759e49e61
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Add Reed AI character
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2024-10-09 11:14:18 -04:00 |
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c2d1a6a127
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Lower music volume when paused
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2024-10-09 13:20:44 +02:00 |
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6a547258d3
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Properly connect pause menu to pause commands
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2024-10-09 13:09:44 +02:00 |
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26089afdbb
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Prevent dialogue from prompting closes after a dialogue is completed
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2024-10-09 12:37:17 +02:00 |
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0bfcbbf5f1
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Add audio system
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2024-10-09 12:36:14 +02:00 |
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be045c220b
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Implement game pausing
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2024-10-09 11:37:37 +02:00 |
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3d558ca28d
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Allow using character speed for MoveCharacterCommand
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2024-10-07 19:38:45 +02:00 |
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4cb9e96ed8
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Refactor character classes
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2024-10-07 19:29:53 +02:00 |
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077d367a7f
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Add more cutscene commands
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2024-10-07 18:22:39 +02:00 |
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142a24a895
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Add cutscene system
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2024-10-07 13:08:29 +02:00 |
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533bc2c60b
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Make some gameplay tweaks
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2024-09-23 20:40:11 -04:00 |
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a24a4e1403
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Add placeholder UI and NPCs
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2024-09-23 20:39:50 -04:00 |
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19940a07e0
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Set up camera
Also fix one pillar position
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2024-09-20 19:13:24 -04:00 |
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5667725122
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Spawn explosions when defeated
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2024-09-20 18:11:06 -04:00 |
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b8d3cb02af
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Add pillar walls, fix AI going through walls when repositioning
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2024-09-20 17:22:44 -04:00 |
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2dd0679631
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Make conditional NSFW defeated animation
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2024-09-20 17:21:42 -04:00 |
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d2d471472a
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Add defeat animations for Hiro player and Hiro AI
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2024-09-18 17:42:40 -04:00 |
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be343ea543
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Add red flashing when characters are hit
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2024-09-18 16:14:20 -04:00 |
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152bd48a35
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Change knockbacks from random offsets to rotated vectors at random angles
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2024-09-18 15:29:56 -04:00 |
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31529ecbd4
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Fix Hiro player freezing after melee animation end
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2024-09-18 14:53:30 -04:00 |
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2f2ebd5426
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Implement Hiro player hurt and defeat, make Hiro player and AI share animation data
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2024-09-12 00:32:51 +02:00 |
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b909cbd9d7
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Fix characters clinging to each other
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2024-09-10 19:58:36 -04:00 |
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9e958d187a
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Have Hiro AI use random melee animations
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2024-09-11 01:12:21 +02:00 |
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3016e63b23
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Finish Hiro AI state machine
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2024-09-11 01:02:09 +02:00 |
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ebef60e8ee
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Add finite state machine for Hiro AI
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2024-09-08 15:51:42 -04:00 |
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5d9489581c
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Fix Hiro attacking when holding attack button and adjust collider
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2024-09-08 15:50:49 -04:00 |
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0824b85090
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Add attack hitbox animation for Hiro player
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2024-08-31 17:13:48 -04:00 |
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457bd0e2d7
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Add reactions to attacks on AI dummy
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2024-08-31 15:59:24 -04:00 |
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