Audio
|
Add audio system
|
2024-10-09 12:36:14 +02:00 |
Cutscenes
|
Add audio system
|
2024-10-09 12:36:14 +02:00 |
Effects
|
Spawn explosions when defeated
|
2024-09-20 18:11:06 -04:00 |
Hiro
|
Refactor character classes
|
2024-10-07 19:29:53 +02:00 |
NPCs
|
Add placeholder UI and NPCs
|
2024-09-23 20:39:50 -04:00 |
Reed
|
Refactor character classes
|
2024-10-07 19:29:53 +02:00 |
Scripts
|
Lower music volume when paused
|
2024-10-09 13:20:44 +02:00 |
Shaders
|
Make conditional NSFW defeated animation
|
2024-09-20 17:21:42 -04:00 |
UI
|
Add cutscene system
|
2024-10-07 13:08:29 +02:00 |
world
|
Lower music volume when paused
|
2024-10-09 13:20:44 +02:00 |
.gitattributes
|
Add audio system
|
2024-10-09 12:36:14 +02:00 |
default_bus_layout.tres
|
Add audio system
|
2024-10-09 12:36:14 +02:00 |
project.godot
|
Implement game pausing
|
2024-10-09 11:37:37 +02:00 |