addons
|
Add finite state machine for Hiro AI
|
2024-09-08 15:51:42 -04:00 |
Audio
|
Add some more details to prototype_clone_victory cutscene
|
2024-10-15 12:23:18 +02:00 |
Cutscenes
|
Add move camera script
|
2024-10-15 15:25:28 +02:00 |
Effects
|
Spawn explosions when defeated
|
2024-09-20 18:11:06 -04:00 |
godot_state_charts_examples
|
Add finite state machine for Hiro AI
|
2024-09-08 15:51:42 -04:00 |
Hiro
|
Add blinking animation for Reed and Hiro (might break other animations?)
|
2024-10-14 11:28:49 -04:00 |
Nem
|
Finalize cutscene system (for now)
|
2024-10-14 13:29:39 +02:00 |
NPCs
|
Add placeholder UI and NPCs
|
2024-09-23 20:39:50 -04:00 |
Portraits
|
Finalize cutscene system (for now)
|
2024-10-14 13:29:39 +02:00 |
Reed
|
Add blinking animation for Reed and Hiro (might break other animations?)
|
2024-10-14 11:28:49 -04:00 |
Scripts
|
Add move camera script
|
2024-10-15 15:25:28 +02:00 |
Shaders
|
Make conditional NSFW defeated animation
|
2024-09-20 17:21:42 -04:00 |
UI
|
Add textured HP bars
|
2024-10-14 10:17:22 -04:00 |
world
|
Add move camera script
|
2024-10-15 15:25:28 +02:00 |
.gitattributes
|
Add audio system
|
2024-10-09 12:36:14 +02:00 |
.gitignore
|
Update .gitignore
|
2024-10-14 13:32:22 +02:00 |
default_bus_layout.tres
|
Add audio system
|
2024-10-09 12:36:14 +02:00 |
icon.svg
|
starting comment
|
2024-08-27 12:20:40 -04:00 |
icon.svg.import
|
starting comment
|
2024-08-27 12:20:40 -04:00 |
project.godot
|
Finalize cutscene system (for now)
|
2024-10-14 13:29:39 +02:00 |