Commit graph

49 commits

Author SHA1 Message Date
cfc58d7ff0 Add restart game prompt 2024-12-04 22:53:06 +01:00
64a513efce Make projectiles collide with the arena battle barrier 2024-11-24 15:18:55 -05:00
e84a33c03b Deferredly disable colliders for AI characters (as a precaution) 2024-11-01 16:51:17 -04:00
9360f89f1d Fix sliding bug after Hiro clone fight ends with both hurt at the same time
And also implement draw cutscene for Hiro clone
2024-11-01 01:16:17 +01:00
565eab0b75 Fix range marker detection issue
(could fix other issues too?)
2024-10-29 12:07:28 -04:00
1bccb7ed11 Fix AI attacking Hiro after being defeated 2024-10-29 16:42:19 +01:00
c6f2d65469 Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00
a008250735 Fix credits hiding when hitting continue more than once 2024-10-29 01:00:53 +01:00
a9c81643b2 Set spawner locations for gun blasts and fix Reed not blinking when he loses 2024-10-29 00:58:40 +01:00
3f789c83a3 Fix projectile disappearing time 2024-10-28 18:47:33 -04:00
27ed388501 Fix projectile shots facing backward vertically 2024-10-27 15:52:07 -04:00
8401e8646a Implement ranging attacks 2024-10-27 20:12:48 +01:00
894f0f16e5 Add ranging attack state for Reed 2024-10-27 17:01:12 +01:00
3b2c05d1b4 Add SFW reward and separate rewards from credits 2024-10-27 13:08:28 +01:00
b0e030e699 Add credits 2024-10-15 17:28:16 +02:00
97863dc3fd Add move camera script 2024-10-15 15:25:28 +02:00
0406135ef7 Add some more details to prototype_clone_victory cutscene 2024-10-15 12:23:18 +02:00
bdb610b1e4 Add textured HP bars 2024-10-14 10:17:22 -04:00
4a8434f5a8 Fix characters missing their scripted target when being pushed by collisions 2024-10-14 08:31:21 -04:00
b92655c56f Add missing command for AICharacter 2024-10-14 14:03:07 +02:00
d34ee246b9 Finalize cutscene system (for now) 2024-10-14 13:29:39 +02:00
ba5e14a858 Add portrait support for cutscene dialogues and show character's name 2024-10-09 11:39:56 -04:00
c759e49e61 Add Reed AI character 2024-10-09 11:14:18 -04:00
c2d1a6a127 Lower music volume when paused 2024-10-09 13:20:44 +02:00
6a547258d3 Properly connect pause menu to pause commands 2024-10-09 13:09:44 +02:00
26089afdbb Prevent dialogue from prompting closes after a dialogue is completed 2024-10-09 12:37:17 +02:00
0bfcbbf5f1 Add audio system 2024-10-09 12:36:14 +02:00
be045c220b Implement game pausing 2024-10-09 11:37:37 +02:00
3d558ca28d Allow using character speed for MoveCharacterCommand 2024-10-07 19:38:45 +02:00
4cb9e96ed8 Refactor character classes 2024-10-07 19:29:53 +02:00
077d367a7f Add more cutscene commands 2024-10-07 18:22:39 +02:00
142a24a895 Add cutscene system 2024-10-07 13:08:29 +02:00
533bc2c60b Make some gameplay tweaks 2024-09-23 20:40:11 -04:00
a24a4e1403 Add placeholder UI and NPCs 2024-09-23 20:39:50 -04:00
5667725122 Spawn explosions when defeated 2024-09-20 18:11:06 -04:00
b8d3cb02af Add pillar walls, fix AI going through walls when repositioning 2024-09-20 17:22:44 -04:00
2dd0679631 Make conditional NSFW defeated animation 2024-09-20 17:21:42 -04:00
d2d471472a Add defeat animations for Hiro player and Hiro AI 2024-09-18 17:42:40 -04:00
152bd48a35 Change knockbacks from random offsets to rotated vectors at random angles 2024-09-18 15:29:56 -04:00
31529ecbd4 Fix Hiro player freezing after melee animation end 2024-09-18 14:53:30 -04:00
2f2ebd5426 Implement Hiro player hurt and defeat, make Hiro player and AI share animation data 2024-09-12 00:32:51 +02:00
9e958d187a Have Hiro AI use random melee animations 2024-09-11 01:12:21 +02:00
3016e63b23 Finish Hiro AI state machine 2024-09-11 01:02:09 +02:00
ebef60e8ee Add finite state machine for Hiro AI 2024-09-08 15:51:42 -04:00
5d9489581c Fix Hiro attacking when holding attack button and adjust collider 2024-09-08 15:50:49 -04:00
457bd0e2d7 Add reactions to attacks on AI dummy 2024-08-31 15:59:24 -04:00
cb2c4bf8d2 Add attack hitbox and layer, sort Y to all characters, add missing Reed sprites 2024-08-29 15:33:26 -04:00
f998e7b904 Add attacks for Hiro 2024-08-29 12:54:07 -04:00
8042ccce6c starting comment 2024-08-27 12:20:40 -04:00