Fix projectile disappearing time
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1 changed files with 1 additions and 1 deletions
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@ -30,7 +30,7 @@ func _on_timeout():
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queue_free()
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func _boom():
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timer.wait_time = 1.0
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timer.start(0.3)
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play(&"hit")
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speed = 0.0
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z_index = 1
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