Prevent pausing when ending pictures are visible

This commit is contained in:
Raxki 2025-03-06 17:32:06 -05:00
parent 694a12d165
commit 03e822a833

View file

@ -75,6 +75,7 @@ func _on_cutscene_finished(cutscene_name: String):
gameover_image.texture = load("res://Hiro/hiro_game_over_screen_nsfw.png")
gameover_screen_player.play("fade_in")
player.in_cutscene = true
game_state.can_pause = false
elif cutscene_name == "talking_to_nem":
nem_npc.interaction_cutscene = null
hiro_ai.set_ai_enabled(true)
@ -88,6 +89,7 @@ func _on_cutscene_finished(cutscene_name: String):
credits.visible = true
credits.reveal(player.health == player.max_health)
player.in_cutscene = true
game_state.can_pause = false
func _on_credits_requested_reward():
reward_nsfw.visible = Globals.nsfw