Commit graph

46 commits

Author SHA1 Message Date
9360f89f1d Fix sliding bug after Hiro clone fight ends with both hurt at the same time
And also implement draw cutscene for Hiro clone
2024-11-01 01:16:17 +01:00
565eab0b75 Fix range marker detection issue
(could fix other issues too?)
2024-10-29 12:07:28 -04:00
1bccb7ed11 Fix AI attacking Hiro after being defeated 2024-10-29 16:42:19 +01:00
c6f2d65469 Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00
a008250735 Fix credits hiding when hitting continue more than once 2024-10-29 01:00:53 +01:00
a9c81643b2 Set spawner locations for gun blasts and fix Reed not blinking when he loses 2024-10-29 00:58:40 +01:00
3f789c83a3 Fix projectile disappearing time 2024-10-28 18:47:33 -04:00
27ed388501 Fix projectile shots facing backward vertically 2024-10-27 15:52:07 -04:00
8401e8646a Implement ranging attacks 2024-10-27 20:12:48 +01:00
894f0f16e5 Add ranging attack state for Reed 2024-10-27 17:01:12 +01:00
3b2c05d1b4 Add SFW reward and separate rewards from credits 2024-10-27 13:08:28 +01:00
b0e030e699 Add credits 2024-10-15 17:28:16 +02:00
97863dc3fd Add move camera script 2024-10-15 15:25:28 +02:00
0406135ef7 Add some more details to prototype_clone_victory cutscene 2024-10-15 12:23:18 +02:00
bdb610b1e4 Add textured HP bars 2024-10-14 10:17:22 -04:00
4a8434f5a8 Fix characters missing their scripted target when being pushed by collisions 2024-10-14 08:31:21 -04:00
b92655c56f Add missing command for AICharacter 2024-10-14 14:03:07 +02:00
d34ee246b9 Finalize cutscene system (for now) 2024-10-14 13:29:39 +02:00
ba5e14a858 Add portrait support for cutscene dialogues and show character's name 2024-10-09 11:39:56 -04:00
c759e49e61 Add Reed AI character 2024-10-09 11:14:18 -04:00
c2d1a6a127 Lower music volume when paused 2024-10-09 13:20:44 +02:00
6a547258d3 Properly connect pause menu to pause commands 2024-10-09 13:09:44 +02:00
26089afdbb Prevent dialogue from prompting closes after a dialogue is completed 2024-10-09 12:37:17 +02:00
0bfcbbf5f1 Add audio system 2024-10-09 12:36:14 +02:00
be045c220b Implement game pausing 2024-10-09 11:37:37 +02:00
3d558ca28d Allow using character speed for MoveCharacterCommand 2024-10-07 19:38:45 +02:00
4cb9e96ed8 Refactor character classes 2024-10-07 19:29:53 +02:00
077d367a7f Add more cutscene commands 2024-10-07 18:22:39 +02:00
142a24a895 Add cutscene system 2024-10-07 13:08:29 +02:00
533bc2c60b Make some gameplay tweaks 2024-09-23 20:40:11 -04:00
a24a4e1403 Add placeholder UI and NPCs 2024-09-23 20:39:50 -04:00
5667725122 Spawn explosions when defeated 2024-09-20 18:11:06 -04:00
b8d3cb02af Add pillar walls, fix AI going through walls when repositioning 2024-09-20 17:22:44 -04:00
2dd0679631 Make conditional NSFW defeated animation 2024-09-20 17:21:42 -04:00
d2d471472a Add defeat animations for Hiro player and Hiro AI 2024-09-18 17:42:40 -04:00
152bd48a35 Change knockbacks from random offsets to rotated vectors at random angles 2024-09-18 15:29:56 -04:00
31529ecbd4 Fix Hiro player freezing after melee animation end 2024-09-18 14:53:30 -04:00
2f2ebd5426 Implement Hiro player hurt and defeat, make Hiro player and AI share animation data 2024-09-12 00:32:51 +02:00
9e958d187a Have Hiro AI use random melee animations 2024-09-11 01:12:21 +02:00
3016e63b23 Finish Hiro AI state machine 2024-09-11 01:02:09 +02:00
ebef60e8ee Add finite state machine for Hiro AI 2024-09-08 15:51:42 -04:00
5d9489581c Fix Hiro attacking when holding attack button and adjust collider 2024-09-08 15:50:49 -04:00
457bd0e2d7 Add reactions to attacks on AI dummy 2024-08-31 15:59:24 -04:00
cb2c4bf8d2 Add attack hitbox and layer, sort Y to all characters, add missing Reed sprites 2024-08-29 15:33:26 -04:00
f998e7b904 Add attacks for Hiro 2024-08-29 12:54:07 -04:00
8042ccce6c starting comment 2024-08-27 12:20:40 -04:00