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2024-10-29 00:58:40 +01:00
addons Remove unnecessary files 2024-10-15 15:37:15 +02:00
Audio Implement ranging attacks 2024-10-27 20:12:48 +01:00
Cutscenes Set spawner locations for gun blasts and fix Reed not blinking when he loses 2024-10-29 00:58:40 +01:00
Effects Implement ranging attacks 2024-10-27 20:12:48 +01:00
godot_state_charts_examples Add finite state machine for Hiro AI 2024-09-08 15:51:42 -04:00
Hiro Make some tweaks 2024-10-27 15:53:34 -04:00
Nem Finalize cutscene system (for now) 2024-10-14 13:29:39 +02:00
NPCs Add placeholder UI and NPCs 2024-09-23 20:39:50 -04:00
Portraits Finalize cutscene system (for now) 2024-10-14 13:29:39 +02:00
Reed Set spawner locations for gun blasts and fix Reed not blinking when he loses 2024-10-29 00:58:40 +01:00
Scripts Set spawner locations for gun blasts and fix Reed not blinking when he loses 2024-10-29 00:58:40 +01:00
Shaders Make conditional NSFW defeated animation 2024-09-20 17:21:42 -04:00
UI Finalize HP bars 2024-10-28 18:45:18 -04:00
world Tweak shadow clone stats 2024-10-28 18:48:01 -04:00
.gitattributes Add audio system 2024-10-09 12:36:14 +02:00
.gitignore Remove unnecessary files 2024-10-15 15:37:15 +02:00
default_bus_layout.tres Add audio system 2024-10-09 12:36:14 +02:00
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project.godot Implement ranging attacks 2024-10-27 20:12:48 +01:00