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2024-11-24 14:05:11 -05:00
addons Remove unnecessary files 2024-10-15 15:37:15 +02:00
Audio Implement ranging attacks 2024-10-27 20:12:48 +01:00
Cutscenes Fine tune cutscenes 2024-11-24 14:01:19 -05:00
Effects Implement ranging attacks 2024-10-27 20:12:48 +01:00
godot_state_charts_examples Add finite state machine for Hiro AI 2024-09-08 15:51:42 -04:00
Hiro Fix NSFW defeated blinking animation??? 2024-10-29 12:07:49 -04:00
Nem Finalize cutscene system (for now) 2024-10-14 13:29:39 +02:00
NPCs Add placeholder UI and NPCs 2024-09-23 20:39:50 -04:00
Portraits Add final character portraits 2024-11-24 13:48:34 -05:00
Reed Fix Reed not blinking when defeated and facing west 2024-11-01 16:51:57 -04:00
Scripts Deferredly disable colliders for AI characters (as a precaution) 2024-11-01 16:51:17 -04:00
Shaders Add postprocessing shaders 2024-11-02 01:24:04 +01:00
UI Fix HP bar seemingly empty when at 1 HP 2024-11-24 14:05:11 -05:00
world Add postprocessing shaders 2024-11-02 01:24:04 +01:00
.gitattributes Add audio system 2024-10-09 12:36:14 +02:00
.gitignore Remove unnecessary files 2024-10-15 15:37:15 +02:00
default_bus_layout.tres Add audio system 2024-10-09 12:36:14 +02:00
icon.svg starting comment 2024-08-27 12:20:40 -04:00
icon.svg.import starting comment 2024-08-27 12:20:40 -04:00
project.godot Add postprocessing shaders 2024-11-02 01:24:04 +01:00