Commit graph

685 commits

Author SHA1 Message Date
Ryan Oldenburg
c0b74fbc73 f 2021-12-03 17:02:16 -06:00
Ryan Oldenburg
5d0539bf9b add dragon2 test 2021-12-03 15:24:08 -06:00
Ryan Oldenburg
8baa04a6cb f 2021-12-03 14:51:25 -06:00
Ryan Oldenburg
bffe8a9839 f 2021-12-03 14:48:33 -06:00
Ryan Oldenburg
c9789b8468 f 2021-12-03 11:47:51 -06:00
Ryan Oldenburg
19a9048973 bugfix 2021-12-03 11:05:55 -06:00
Ryan Oldenburg
f87f464893 strokes, docs 2021-12-01 16:54:02 -06:00
Ryan Oldenburg
4bcfae7eb5 use mask coverage 2021-11-30 17:37:30 -06:00
Ryan Oldenburg
aa6775240f bmOverwrite can be used 2021-11-30 16:46:19 -06:00
Ryan Oldenburg
06f211f735 path fillImage 2021-11-30 16:01:10 -06:00
Ryan Oldenburg
d8acdf750d f 2021-11-30 16:01:09 -06:00
Ryan Oldenburg
5e4da6c869 f 2021-11-29 15:55:50 -06:00
Ryan Oldenburg
ee5074c628 inline simd faster 2021-11-29 03:38:49 -06:00
Ryan Oldenburg
8ddd22d761 faster 2021-11-29 02:42:55 -06:00
Ryan Oldenburg
c3c059b534 faster 2021-11-29 02:35:35 -06:00
Ryan Oldenburg
5f99324e45 redo how paths detects and skips aa when possible 2021-11-29 01:49:31 -06:00
treeform
0bb8f8d457
Merge pull request #328 from treeform/sweeps
Sweeps
2021-11-28 16:27:16 -08:00
treeform
2cb17d71e2 move fillShapes to the bottom. 2021-11-28 16:10:37 -08:00
treeform
feba141bc8 call them pixieSweeps 2021-11-28 16:04:42 -08:00
treeform
4a3d42a034 clean up paths. 2021-11-28 16:03:26 -08:00
treeform
753352b53f f 2021-11-28 11:11:38 -08:00
Ryan Oldenburg
237e4d442a f 2021-11-28 03:27:01 -06:00
Ryan Oldenburg
50621aec50 faster packAlphaValues, better test 2021-11-28 03:08:25 -06:00
Ryan Oldenburg
61e78bcc6a use float32 2021-11-28 00:48:26 -06:00
Ryan Oldenburg
be525814b0 bring back 2021-11-26 21:01:57 -06:00
Ryan Oldenburg
0f3b0712b5 better cairo benchmark 2021-11-26 20:56:38 -06:00
Ryan Oldenburg
943961677b pixelErrorMargin 2021-11-26 20:56:38 -06:00
Ryan Oldenburg
fd4030eb8a improve cairo svg 2021-11-26 20:56:38 -06:00
Ryan Oldenburg
b9fd904042 stroke optimization 2021-11-26 20:56:38 -06:00
Ryan Oldenburg
d0014270dc adding segs to +1 too many partitions, fix 2021-11-25 01:09:01 -06:00
Ryan Oldenburg
c9d792823d ensure float32 2021-11-23 04:38:37 -06:00
Ryan Oldenburg
edaaeff2e3 faster horiz and vert gradients 2021-11-23 04:14:08 -06:00
Ryan Oldenburg
ebac3e1f24 small things 2021-11-23 03:32:11 -06:00
Ryan Oldenburg
a8518c8218 save work if no shadow offset 2021-11-23 03:19:08 -06:00
Ryan Oldenburg
69eaf60158 feedback 2021-11-22 18:00:51 -06:00
Ryan Oldenburg
6fb700a3a7 better partition size 2021-11-22 03:26:39 -06:00
Ryan Oldenburg
5ea3c64968 leak fix, iterative discretize, lengthSq error 2021-11-22 02:37:48 -06:00
Ryan Oldenburg
1a03b09388 faster 2021-11-21 17:00:00 -06:00
Ryan Oldenburg
27baf16e9b better 2021-11-21 16:54:39 -06:00
Ryan Oldenburg
56a9981f91 merge hits that stop and then continue filling without any gap 2021-11-21 07:07:19 -06:00
Ryan Oldenburg
cd5930ee67 perf 2021-11-21 04:46:06 -06:00
Ryan Oldenburg
ac6b1f8e4d more readable 2021-11-21 03:16:41 -06:00
Ryan Oldenburg
b8c1dbc4f2 f 2021-11-21 01:10:15 -06:00
Ryan Oldenburg
4362523080 f 2021-11-21 01:04:47 -06:00
Ryan Oldenburg
e058d9ab51 calc max possible hits 2021-11-21 00:40:45 -06:00
Ryan Oldenburg
6363e6995c renames 2021-11-21 00:37:37 -06:00
Ryan Oldenburg
f1b04ca441 remove most countups 2021-11-19 12:35:01 -06:00
Ryan Oldenburg
6b78fca0dd f 2021-11-18 19:02:40 -06:00
Ryan Oldenburg
8813d61dec faster simd path fill 2021-11-18 18:50:56 -06:00
Ryan Oldenburg
48ac033d71 names 2021-11-18 18:03:27 -06:00