anthrokai_game_prototype/Scripts
2024-10-29 16:42:19 +01:00
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Audio Implement ranging attacks 2024-10-27 20:12:48 +01:00
Characters Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00
Cutscenes Set spawner locations for gun blasts and fix Reed not blinking when he loses 2024-10-29 00:58:40 +01:00
Levels Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00
UI Fix credits hiding when hitting continue more than once 2024-10-29 01:00:53 +01:00
explosion_generator.gd Spawn explosions when defeated 2024-09-20 18:11:06 -04:00
game_state.gd Add audio system 2024-10-09 12:36:14 +02:00
globals.gd Make conditional NSFW defeated animation 2024-09-20 17:21:42 -04:00
hiro_ai.gd Fix AI attacking Hiro after being defeated 2024-10-29 16:42:19 +01:00
hiro_player.gd Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00
lerping_camera.gd Add move camera script 2024-10-15 15:25:28 +02:00
linear_projectile.gd Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00
oneoff_effect.gd Spawn explosions when defeated 2024-09-20 18:11:06 -04:00
reed_player.gd Add attack hitbox and layer, sort Y to all characters, add missing Reed sprites 2024-08-29 15:33:26 -04:00
ui.gd Add textured HP bars 2024-10-14 10:17:22 -04:00
util.gd Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00