anthrokai_game_prototype/Scripts
2024-11-01 16:51:17 -04:00
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Audio Implement ranging attacks 2024-10-27 20:12:48 +01:00
Characters Fix range marker detection issue 2024-10-29 12:07:28 -04:00
Cutscenes Set spawner locations for gun blasts and fix Reed not blinking when he loses 2024-10-29 00:58:40 +01:00
Levels Fix sliding bug after Hiro clone fight ends with both hurt at the same time 2024-11-01 01:16:17 +01:00
UI Fix credits hiding when hitting continue more than once 2024-10-29 01:00:53 +01:00
explosion_generator.gd Spawn explosions when defeated 2024-09-20 18:11:06 -04:00
game_state.gd Add audio system 2024-10-09 12:36:14 +02:00
globals.gd
hiro_ai.gd Deferredly disable colliders for AI characters (as a precaution) 2024-11-01 16:51:17 -04:00
hiro_player.gd Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00
lerping_camera.gd Add move camera script 2024-10-15 15:25:28 +02:00
linear_projectile.gd Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00
oneoff_effect.gd Spawn explosions when defeated 2024-09-20 18:11:06 -04:00
reed_player.gd
ui.gd Add textured HP bars 2024-10-14 10:17:22 -04:00
util.gd Add defeat cutscenes based on type of attack 2024-10-29 13:33:14 +01:00