Mario Martínez
|
a9c81643b2
|
Set spawner locations for gun blasts and fix Reed not blinking when he loses
|
2024-10-29 00:58:40 +01:00 |
|
Mario Martínez
|
8401e8646a
|
Implement ranging attacks
|
2024-10-27 20:12:48 +01:00 |
|
Mario Martínez
|
894f0f16e5
|
Add ranging attack state for Reed
|
2024-10-27 17:01:12 +01:00 |
|
Mario Martínez
|
25d21ceb9e
|
Fix animations for Hiro and Reed
|
2024-10-27 13:09:59 +01:00 |
|
Raxki
|
dddfdb5948
|
Hiro and Reed Sprites Upated Adjustments.
|
2024-10-15 17:11:33 -04:00 |
|
Raxki
|
41ccbd0765
|
Add blinking animation for Reed and Hiro (might break other animations?)
|
2024-10-14 11:28:49 -04:00 |
|
Mario Martínez
|
d34ee246b9
|
Finalize cutscene system (for now)
|
2024-10-14 13:29:39 +02:00 |
|
Raxki
|
c759e49e61
|
Add Reed AI character
|
2024-10-09 11:14:18 -04:00 |
|
Mario Martínez
|
4cb9e96ed8
|
Refactor character classes
|
2024-10-07 19:29:53 +02:00 |
|
Raxki
|
b909cbd9d7
|
Fix characters clinging to each other
|
2024-09-10 19:58:36 -04:00 |
|
Raxki
|
cb2c4bf8d2
|
Add attack hitbox and layer, sort Y to all characters, add missing Reed sprites
|
2024-08-29 15:33:26 -04:00 |
|
Raxki
|
8042ccce6c
|
starting comment
|
2024-08-27 12:20:40 -04:00 |
|