Commit graph

17 commits

Author SHA1 Message Date
360ea6b1ce Add retry level 2025-03-07 14:23:11 +01:00
febed0e7f7 Polish Reed AI 2025-03-06 17:38:29 -05:00
4bb6958ec8 Adjust many sprites 2024-12-04 19:16:15 -05:00
c20060b9ce Fix Reed not blinking when defeated and facing west 2024-11-01 16:51:57 -04:00
565eab0b75 Fix range marker detection issue
(could fix other issues too?)
2024-10-29 12:07:28 -04:00
a9c81643b2 Set spawner locations for gun blasts and fix Reed not blinking when he loses 2024-10-29 00:58:40 +01:00
8401e8646a Implement ranging attacks 2024-10-27 20:12:48 +01:00
894f0f16e5 Add ranging attack state for Reed 2024-10-27 17:01:12 +01:00
25d21ceb9e Fix animations for Hiro and Reed 2024-10-27 13:09:59 +01:00
dddfdb5948 Hiro and Reed Sprites Upated Adjustments. 2024-10-15 17:11:33 -04:00
41ccbd0765 Add blinking animation for Reed and Hiro (might break other animations?) 2024-10-14 11:28:49 -04:00
d34ee246b9 Finalize cutscene system (for now) 2024-10-14 13:29:39 +02:00
c759e49e61 Add Reed AI character 2024-10-09 11:14:18 -04:00
4cb9e96ed8 Refactor character classes 2024-10-07 19:29:53 +02:00
b909cbd9d7 Fix characters clinging to each other 2024-09-10 19:58:36 -04:00
cb2c4bf8d2 Add attack hitbox and layer, sort Y to all characters, add missing Reed sprites 2024-08-29 15:33:26 -04:00
8042ccce6c starting comment 2024-08-27 12:20:40 -04:00