treeform
1110b97fac
1.1.4
2022-04-01 10:12:24 -07:00
treeform
dd5d263ab0
1.1.2
2022-03-18 14:38:59 -07:00
treeform
c5ef40ae9f
1.1.1
2021-11-20 22:27:32 -08:00
Ryan Oldenburg
3eaf06d6e3
1.1.0
2021-10-11 20:45:24 -05:00
treeform
3cda6de7b8
Update readme.
2021-09-30 17:29:54 -07:00
Ryan Oldenburg
7b55ea0b12
1.0.11 Mat3 bycopy
2021-09-05 12:23:07 -05:00
treeform
1448f8860a
1.0.10
2021-07-12 20:08:57 -07:00
treeform
b2877a9cde
1.0.9
2021-06-18 18:35:01 -07:00
treeform
693002bacd
1.0.8: Fix and bench isNan.
2021-05-29 10:55:46 -07:00
treeform
a2c0da6255
1.0.7 - Add $ to everything, add isNaN.
2021-05-29 09:29:36 -07:00
treeform
8debf1f6a1
1.0.6
2021-05-08 11:10:15 -07:00
treeform
8619b9aea4
1.0.5
2021-05-08 11:02:12 -07:00
Ryan Oldenburg
322c4f6a98
1.0.4 mat3.pos=
2021-04-27 20:26:39 -05:00
treeform
19eb9dd330
1.0.3: Add fractional, speed up lerp.
2021-04-18 16:50:48 -07:00
treeform
9cdf152ec7
1.0.2: Fix default generic params.
2021-03-26 15:33:36 -07:00
treeform
a4662ebf0a
Fix bug with perspective and add back nlerp.
2021-03-26 15:16:36 -07:00
treeform
0f80873e58
vmath 1.0.0 - Breaking Changes. ( #29 )
...
# Added a bunch of new types:
Type | Constructor | Description
------|-------------| ---------------------------------------------------
BVec# | bvec# | a vector of booleans
IVec# | ivec# | a vector of signed integers
UVec# | uvec# | a vector of unsigned integers
Vec# | vec# | a vector of single-precision floating-point numbers
DVec# | dvec# | a vector of double-precision floating-point numbers
## And these types:
NIM | GLSL | 2 | 3 | 4 | 9 | 16 | 4 |
--------|--------|-------|-------|-------|-------|-------|-------|
bool | bool | BVec2 | BVec3 | BVec4 | | | |
int32 | int | IVec2 | IVec3 | IVec4 | | | |
uint32 | uint | UVec2 | UVec3 | UVec4 | | | |
float32 | float | Vec2 | Vec3 | Vec4 | Mat3 | Mat4 | Quat |
float64 | double | DVec2 | DVec3 | DVec4 | DMat3 | DMat4 | DQuat |
# 0.x.x to 1.0.0 vmath breaking changes:
* `vec3(v)` no longer works please use `vec3(v.x, v.y, 0)` instead.
* `vec3(v, 0)` no longer works please use `vec3(v.x, v.y, 0)` instead.
* `2 * v` no longer works due to more vec types please use `v * 2` instead.
* `m[15]` no longer works because matrices are now m[x, y].
* Concept of 3x3 rotation 3d matrix was removed.
* `angleBetween` got renamed to `angle(a, b)`
* `scaleMat` got renamed to `scale(v)`
* `rotationMat3` got renamed to `rotate(x)`
2021-03-26 13:58:21 -07:00
treeform
437f3cc604
0.5.0 - remove inRect, add ~=, change tests.
2021-02-27 21:49:31 -08:00
Ryan Oldenburg
e8b53ab066
0.4.1 add missing floor, ceil, round
2021-01-06 19:55:45 -06:00
treeform
a143105720
0.4.0
2020-12-10 17:45:11 -08:00
Ryan Oldenburg
68d2c6a585
fix
2020-11-30 12:28:25 -06:00
Ryan Oldenburg
8cb1486367
func->proc
2020-11-29 16:55:52 -06:00
treeform
a3d73662bc
0.3.3
2020-11-21 20:09:54 -08:00
treeform
210c3fa128
0.3.2
2020-11-14 18:16:28 -08:00
treeform
ee9a1f8c88
0.3.1
2020-05-06 21:38:56 -07:00
treeform
86da608c59
Remove mddoc dep.
2020-05-06 17:05:16 -07:00
guzba
92728c3771
Updated github action, tests work via print testing in a good way ( #14 )
...
* remove echo
* nimble build and nimble test working
* rename test output file
* just test
* rename
* compare to valid to ensure tests pass
* improved msg
* fix action
* test
* use git diff instead of masters
2020-05-06 16:58:21 -07:00
treeform
adbd4a6849
0.3.0
2020-03-07 19:26:01 -08:00
guzba
c212d3d95b
Improve docs and use unix line endings ( #2 )
...
* use unix line endings
* improving some docs
* add mddoc dep
2020-03-05 17:44:26 -08:00
Andre von Houck
90c3b9fcb4
Update required compiler version and bump the packadge version.
2019-05-14 14:24:53 -07:00
treeform
1bcd8194c1
Remove xmath, remove print dependency
2018-08-19 10:49:49 -07:00
treeform
a3a94a148f
Update to 0.2.0
2018-08-18 08:59:44 -07:00
treeform
6eabdc708c
first commit
2018-08-10 08:05:43 -07:00