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<img src="docs/banner.png">
# VMath
# VMath - 2d and 3d vector math.
`nimble install vmath`
![Github Actions](https://github.com/treeform/vmath/workflows/Github%20Actions/badge.svg)
`nimble install vmath`
[API reference](https://nimdocs.com/treeform/vmath)
This library has no dependencies other than the Nim standard libarary.
## About
Your one stop shop for vector math routines for 2d and 3d graphics.
* Pure Nim with no dependencies.
* Very similar to GLSL Shader Language with extra stuff.
* Extensively [benchmarked](tests/bench_raytracer.nim).
* Docs: https://nimdocs.com/treeform/vmath
## Has vector functions for GLSL types:

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version = "1.0.11"
author = "treeform"
author = "Andre von Houck"
description = "Your single stop for vector math routines for 2d and 3d graphics."
license = "MIT"