79 lines
1.7 KiB
ReStructuredText
79 lines
1.7 KiB
ReStructuredText
===================================
|
|
Myou Engine API reference
|
|
===================================
|
|
|
|
.. default-role:: code
|
|
.. contents::
|
|
|
|
Structural and uncategorized modules
|
|
------------------------------------
|
|
|
|
* `Myou Engine <myou_engine.html>`_
|
|
* `Scene <scene.html>`_
|
|
* `Screen <screen.html>`_
|
|
* `Input <input.html>`_
|
|
* `Quat <quat.html>`_
|
|
* `Util <util.html>`_
|
|
* `Attributes <attributes.html>`_
|
|
|
|
Objects
|
|
-------
|
|
|
|
* `Gameobject <objects/gameobject.html>`_
|
|
* `Camera <objects/camera.html>`_
|
|
* `Light <objects/light.html>`_
|
|
* `Mesh <objects/mesh.html>`_
|
|
* `Cubemap Probe <objects/cubemap_probe.html>`_
|
|
|
|
Graphics modules
|
|
----------------
|
|
|
|
Anything that touches the graphics API (MeshData should be moved here)
|
|
|
|
* `Render <graphics/render.html>`_
|
|
* `Material <graphics/material.html>`_
|
|
* `Texture <graphics/texture.html>`_
|
|
* `Framebuffer <graphics/framebuffer.html>`_
|
|
* `Ubo <graphics/ubo.html>`_
|
|
|
|
GPU formats
|
|
-----------
|
|
|
|
Modules that handle mesh and texture formats and optimize them for the GPU while
|
|
being completely agnostic to the graphics API.
|
|
|
|
* `Texture decode <gpu_formats/texture_decode.html>`_
|
|
* `Texture optimize <gpu_formats/texture_decode.html>`_
|
|
|
|
Effect system
|
|
-------------
|
|
|
|
* `Effect Shaders <postprocessing/effect_shaders.html>`_
|
|
|
|
Shadows
|
|
-------
|
|
|
|
* `SimpleShadow <shadows/simple_shadow.html>`_
|
|
|
|
Loaders
|
|
-------
|
|
|
|
* `Loader Base <loaders/loader_base.html>`_
|
|
* `Blend <loaders/blend.html>`_
|
|
|
|
Math utils
|
|
----------
|
|
|
|
* `G3 <math_utils/g3.html>`_
|
|
* `Bezier <math_utils/bezier.html>`_
|
|
|
|
Libraries
|
|
---------
|
|
|
|
* `ArrRef <_._/libs/arr_ref/arr_ref.html>`_
|
|
* `SliceMem <_._/libs/arr_ref/slice_mem.html>`_
|
|
* `Loadable <_._/libs/loadable/loadable.html>`_
|
|
* `DdxKtx <_._/libs/ddx_ktx/ddx_ktx.html>`_
|
|
* `Float16 <_._/libs/float16/float16.html>`_
|
|
|