Make Reed's projectiles go faster
This commit is contained in:
parent
d899e1197f
commit
c1d13e566d
1 changed files with 1 additions and 0 deletions
|
@ -407,6 +407,7 @@ player_character = NodePath("../HiroPlayer")
|
|||
KNOCKBACK_REPOSITION_POWER = 90
|
||||
MELEE_RADIUS = 80
|
||||
reduce_recoil_time_threshold = 0.75
|
||||
PROJECTILE_SPEED = 180.0
|
||||
max_health = 400
|
||||
health = 400
|
||||
attack_power = 10
|
||||
|
|
Loading…
Reference in a new issue