Tune up postprocessing shaders
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@ -58,7 +58,7 @@ shader_parameter/scale = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_0sjj2"]
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shader = ExtResource("20_u7jh7")
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shader_parameter/line_opacity = 0.25
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shader_parameter/line_opacity = 0.1
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shader_parameter/spacing = 3
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shader_parameter/scale = 1.0
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@ -234,7 +234,7 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 1)
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color = Color(0.247059, 0.247059, 0.247059, 1)
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[node name="LCDDisplay" type="ColorRect" parent="Fades/Control"]
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texture_filter = 1
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@ -245,7 +245,7 @@ anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 1)
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color = Color(0.180392, 0.180392, 0.180392, 1)
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[node name="NSFWReward" type="TextureRect" parent="Fades/Control"]
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visible = false
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