Commit graph

219 commits

Author SHA1 Message Date
Ryan Oldenburg c65acc6cd7 f 2021-01-29 14:10:36 -06:00
Ryan Oldenburg 74fcf2a9f2 working int impl 2021-01-29 14:07:26 -06:00
Ryan Oldenburg a16315a9cf for non simd for now 2021-01-29 13:00:35 -06:00
Ryan Oldenburg 052e114db1 premultiplied blends for most 2021-01-28 23:45:44 -06:00
Ryan Oldenburg 8aab927127 unused 2021-01-28 22:46:12 -06:00
Ryan Oldenburg 01fd4eed6d actually much faster 2021-01-28 22:36:38 -06:00
Ryan Oldenburg 9ea66864b1 consistent 2021-01-28 22:30:24 -06:00
Ryan Oldenburg 03dcd05969 rename to blender 2021-01-28 22:28:05 -06:00
Ryan Oldenburg dad7440e04 just move 2021-01-28 22:26:56 -06:00
Ryan Oldenburg 718a8707f3 f 2021-01-28 20:59:37 -06:00
Ryan Oldenburg bd18a9868a simpler 2021-01-28 20:55:47 -06:00
Ryan Oldenburg cb14a09367 public 2021-01-28 20:25:24 -06:00
Ryan Oldenburg 35ad210ec5 tiger 20% faster 2021-01-28 17:00:30 -06:00
Ryan Oldenburg c0ac9fd2f8 not public, maybe becomes part of masks.nim 2021-01-27 17:16:43 -06:00
Ryan Oldenburg c37dcd4a56 dont mutate shadow mask param 2021-01-27 17:13:30 -06:00
Ryan Oldenburg fe1cfc41a6 resize remove +1 2021-01-27 16:45:56 -06:00
Ryan Oldenburg a6103ac444 more clear docs i think + bufix 2021-01-27 16:43:33 -06:00
Ryan Oldenburg 2cd3c35fc1 bit faster 2021-01-27 15:15:51 -06:00
Ryan Oldenburg bb7ec44fce store winding as int directly 2021-01-27 03:47:03 -06:00
Ryan Oldenburg eb360887ab repeat into proc 2021-01-27 03:16:27 -06:00
Ryan Oldenburg c4abba5d8a - assert, + exception 2021-01-27 03:11:37 -06:00
Ryan Oldenburg 8668f355f1 little speedups 2021-01-27 03:07:17 -06:00
Ryan Oldenburg e85ab1f3fe f 2021-01-27 02:49:49 -06:00
Ryan Oldenburg 4fad39c5bd rm forward declare 2021-01-27 02:45:07 -06:00
Ryan Oldenburg c8b78800a6 f 2021-01-26 19:54:49 -06:00
Ryan Oldenburg 7389c9257b better name 2021-01-26 18:23:15 -06:00
Ryan Oldenburg 1af7f5ca7c simpler 2021-01-26 18:23:15 -06:00
Ryan Oldenburg f49564b167 corrected 2021-01-26 17:14:21 -06:00
Ryan Oldenburg b232a3a8c2 simpler 2021-01-26 17:03:24 -06:00
Ryan Oldenburg 4cdb9db0f6 2x faster lol 2021-01-26 16:55:33 -06:00
Ryan Oldenburg be6bebf553 a few little things + uint8 coverage 2021-01-26 16:34:07 -06:00
Ryan Oldenburg e1c98b0822 small 2021-01-26 16:31:24 -06:00
Ryan Oldenburg 65afc67792 tests stuff 2021-01-25 11:49:29 -06:00
Ryan Oldenburg a63bc4d1be decodeSvg returns straight alpha 2021-01-25 11:17:34 -06:00
Ryan Oldenburg 2c7694896f paths.nim expects and returns premultiplied alpha 2021-01-25 11:08:32 -06:00
Ryan Oldenburg 584d48c2ee 0.0.20 seq[seq[Vec2]] 2021-01-25 10:24:23 -06:00
Ryan Oldenburg b25daa0de7 remove break 2021-01-25 10:15:42 -06:00
Ryan Oldenburg 09cd7f959d 0.0.19 new scanline+fill 2021-01-24 23:34:31 -06:00
Ryan Oldenburg 505434e04e start+stop bounds = faster fill 2021-01-24 22:31:56 -06:00
Ryan Oldenburg 0cb7b5ea3d 0.0.18 more paths.nim stuff 2021-01-24 22:02:45 -06:00
Ryan Oldenburg f0f2e5b4c6 0.0.17 paths stuff 2021-01-24 20:49:57 -06:00
Ryan Oldenburg d73aff17ee path not ref 2021-01-24 20:15:11 -06:00
Ryan Oldenburg e95f78038d small 2021-01-24 19:53:21 -06:00
Ryan Oldenburg 9e834ce8e4 explicit names instead of alphy shorthand 2021-01-24 18:40:26 -06:00
Ryan Oldenburg 45fe8bd9ea integer lerp, integer premultiply and straighten alpha 2021-01-24 18:20:46 -06:00
Ryan Oldenburg f6864b109e 2x faster convert to straight alpha 2021-01-24 16:20:10 -06:00
Ryan Oldenburg 60280520b6 move 2021-01-24 15:31:43 -06:00
Ryan Oldenburg aec3d91109 pixieNoSimd 2021-01-24 15:26:53 -06:00
Ryan Oldenburg db0ee90fb2 polygon, validate commands 2021-01-24 15:21:45 -06:00
Ryan Oldenburg 40dfcfcde1 0.0.16 quadraticCurveTo, transform 2021-01-23 22:12:00 -06:00