This commit is contained in:
Ryan Oldenburg 2021-01-26 17:03:24 -06:00
parent 4cdb9db0f6
commit b232a3a8c2

View file

@ -744,17 +744,18 @@ proc quickSort(a: var seq[(float32, bool)], inl, inr: int) =
quickSort(a, inl, r)
quickSort(a, l, inr)
proc computeBounds(shape: seq[Vec2]): Rect =
proc computeBounds(shapes: seq[seq[(Segment, bool)]]): Rect =
var
xMin = float32.high
xMax = float32.low
yMin = float32.high
yMax = float32.low
for segment in shape.segments:
xMin = min(xMin, min(segment.at.x, segment.to.x))
xMax = max(xMax, max(segment.at.x, segment.to.x))
yMin = min(yMin, min(segment.at.y, segment.to.y))
yMax = max(yMax, max(segment.at.y, segment.to.y))
for shape in shapes:
for (segment, _) in shape:
xMin = min(xMin, min(segment.at.x, segment.to.x))
xMax = max(xMax, max(segment.at.x, segment.to.x))
yMin = min(yMin, min(segment.at.y, segment.to.y))
yMax = max(yMax, max(segment.at.y, segment.to.y))
xMin = floor(xMin)
xMax = ceil(xMax)
@ -772,11 +773,8 @@ proc fillShapes(
color: ColorRGBA,
windingRule: WindingRule
) =
var
sortedShapes = newSeq[seq[(Segment, bool)]](shapes.len)
bounds = newSeq[Rect](shapes.len)
var sortedShapes = newSeq[seq[(Segment, bool)]](shapes.len)
for i, sorted in sortedShapes.mpairs:
bounds[i] = computeBounds(shapes[i])
for segment in shapes[i].segments:
if segment.at.y == segment.to.y: # Skip horizontal
continue
@ -788,21 +786,13 @@ proc fillShapes(
else:
sorted.add((segment, winding))
# Figure out the total bounds of all the shapes
var
minX = float32.high
minY = float32.high
maxY = float32.low
for bounds in bounds:
minX = min(minX, bounds.x)
minY = min(minY, bounds.y)
maxY = max(maxY, bounds.y + bounds.h)
# Rasterize only within the total bounds
# Figure out the total bounds of all the shapes,
# rasterize only within the total bounds
let
startX = max(0, minX.int)
startY = max(0, miny.int)
stopY = min(image.height, maxY.int)
bounds = computeBounds(sortedShapes)
startX = max(0, bounds.x.int)
startY = max(0, bounds.y.int)
stopY = min(image.height, (bounds.y + bounds.h).int)
const
quality = 5 # Must divide 255 cleanly
@ -827,9 +817,6 @@ proc fillShapes(
scanline = Line(a: vec2(0, yLine), b: vec2(1000, yLine))
numHits = 0
for i, shape in sortedShapes:
let bounds = bounds[i]
if bounds.y > y.float32 or bounds.y + bounds.h < y.float32:
continue
for (segment, winding) in shape:
if segment.at.y > yLine or segment.to.y < y.float32:
continue