Commit graph

257 commits

Author SHA1 Message Date
Ryan Oldenburg
35ad210ec5 tiger 20% faster 2021-01-28 17:00:30 -06:00
Ryan Oldenburg
c0ac9fd2f8 not public, maybe becomes part of masks.nim 2021-01-27 17:16:43 -06:00
Ryan Oldenburg
c37dcd4a56 dont mutate shadow mask param 2021-01-27 17:13:30 -06:00
Ryan Oldenburg
fe1cfc41a6 resize remove +1 2021-01-27 16:45:56 -06:00
Ryan Oldenburg
a6103ac444 more clear docs i think + bufix 2021-01-27 16:43:33 -06:00
Ryan Oldenburg
2cd3c35fc1 bit faster 2021-01-27 15:15:51 -06:00
Ryan Oldenburg
bb7ec44fce store winding as int directly 2021-01-27 03:47:03 -06:00
Ryan Oldenburg
eb360887ab repeat into proc 2021-01-27 03:16:27 -06:00
Ryan Oldenburg
c4abba5d8a - assert, + exception 2021-01-27 03:11:37 -06:00
Ryan Oldenburg
8668f355f1 little speedups 2021-01-27 03:07:17 -06:00
Ryan Oldenburg
e85ab1f3fe f 2021-01-27 02:49:49 -06:00
Ryan Oldenburg
4fad39c5bd rm forward declare 2021-01-27 02:45:07 -06:00
Ryan Oldenburg
c8b78800a6 f 2021-01-26 19:54:49 -06:00
Ryan Oldenburg
7389c9257b better name 2021-01-26 18:23:15 -06:00
Ryan Oldenburg
1af7f5ca7c simpler 2021-01-26 18:23:15 -06:00
Ryan Oldenburg
f49564b167 corrected 2021-01-26 17:14:21 -06:00
Ryan Oldenburg
b232a3a8c2 simpler 2021-01-26 17:03:24 -06:00
Ryan Oldenburg
4cdb9db0f6 2x faster lol 2021-01-26 16:55:33 -06:00
Ryan Oldenburg
be6bebf553 a few little things + uint8 coverage 2021-01-26 16:34:07 -06:00
Ryan Oldenburg
e1c98b0822 small 2021-01-26 16:31:24 -06:00
Ryan Oldenburg
65afc67792 tests stuff 2021-01-25 11:49:29 -06:00
Ryan Oldenburg
a63bc4d1be decodeSvg returns straight alpha 2021-01-25 11:17:34 -06:00
Ryan Oldenburg
2c7694896f paths.nim expects and returns premultiplied alpha 2021-01-25 11:08:32 -06:00
Ryan Oldenburg
584d48c2ee 0.0.20 seq[seq[Vec2]] 2021-01-25 10:24:23 -06:00
Ryan Oldenburg
b25daa0de7 remove break 2021-01-25 10:15:42 -06:00
Ryan Oldenburg
09cd7f959d 0.0.19 new scanline+fill 2021-01-24 23:34:31 -06:00
Ryan Oldenburg
505434e04e start+stop bounds = faster fill 2021-01-24 22:31:56 -06:00
Ryan Oldenburg
0cb7b5ea3d 0.0.18 more paths.nim stuff 2021-01-24 22:02:45 -06:00
Ryan Oldenburg
f0f2e5b4c6 0.0.17 paths stuff 2021-01-24 20:49:57 -06:00
Ryan Oldenburg
d73aff17ee path not ref 2021-01-24 20:15:11 -06:00
Ryan Oldenburg
e95f78038d small 2021-01-24 19:53:21 -06:00
Ryan Oldenburg
9e834ce8e4 explicit names instead of alphy shorthand 2021-01-24 18:40:26 -06:00
Ryan Oldenburg
45fe8bd9ea integer lerp, integer premultiply and straighten alpha 2021-01-24 18:20:46 -06:00
Ryan Oldenburg
f6864b109e 2x faster convert to straight alpha 2021-01-24 16:20:10 -06:00
Ryan Oldenburg
60280520b6 move 2021-01-24 15:31:43 -06:00
Ryan Oldenburg
aec3d91109 pixieNoSimd 2021-01-24 15:26:53 -06:00
Ryan Oldenburg
db0ee90fb2 polygon, validate commands 2021-01-24 15:21:45 -06:00
Ryan Oldenburg
40dfcfcde1 0.0.16 quadraticCurveTo, transform 2021-01-23 22:12:00 -06:00
Ryan Oldenburg
95471f36a7 better error msg 2021-01-23 20:12:58 -06:00
Ryan Oldenburg
3f3db2fcec remove masks.nim for now 2021-01-23 20:12:58 -06:00
treeform
23e51968f9
Merge pull request #68 from guzba/master
faster subImage, a bit more
2021-01-23 16:20:33 -08:00
treeform
962c31671b
Merge pull request #66 from Anuken/patch-3
Workaround for gc:arc SIGSEGV in png.nim
2021-01-23 13:26:43 -08:00
Ryan Oldenburg
007b495538 faster subImage, a bit more 2021-01-23 14:17:34 -06:00
Ryan Oldenburg
b3bf8fc356 0.0.15, gate simd behind amd64 2021-01-23 11:39:26 -06:00
Anuken
bdfd175e02
Workaround for gc:arc SIGSEGV 2021-01-23 12:30:59 -05:00
Ryan Oldenburg
11164fa236 small things 2021-01-22 23:33:05 -06:00
Ryan Oldenburg
6b9beedca6 fill, etc 2021-01-22 21:18:29 -06:00
Ryan Oldenburg
52eb2d2037 0.0.14 2021-01-22 18:35:30 -06:00
Ryan Oldenburg
b41965ce3c 0.0.13 revert quad, unaligned simd fill for now 2021-01-22 17:27:20 -06:00
Ryan Oldenburg
e676121ae3 arc small stuff 2021-01-22 10:31:04 -06:00
Ryan Oldenburg
9aafd87def like quad, cubic 2021-01-22 08:56:18 -06:00
Ryan Oldenburg
7271cdfe80 arc discretize 2021-01-22 08:47:54 -06:00
Ryan Oldenburg
cb621c2532 arc stuff, quad discretize 2021-01-22 08:42:28 -06:00
Ryan Oldenburg
ddabf803a3 pixieUseStb 2021-01-21 23:34:34 -06:00
Ryan Oldenburg
773036a3ba add -d:useStb 2021-01-21 19:09:27 -06:00
Ryan Oldenburg
47cb962e23 simd toAlphy 2021-01-19 19:01:47 -06:00
Ryan Oldenburg
3eef65374d bugfix + test 2021-01-19 18:51:12 -06:00
Ryan Oldenburg
882ae0127c fix tiger lip issue 2021-01-18 00:48:21 -06:00
Ryan Oldenburg
ce938fa92a skip horizontal, faster 2021-01-17 22:07:05 -06:00
Ryan Oldenburg
74169e4c15 bounds 2021-01-16 19:01:06 -06:00
Ryan Oldenburg
3908825db8
cubic curve compute (#50)
* cubic curve compute

* curve -> segments with error budget

* dynamic precision on curves
2021-01-15 18:22:51 -08:00
Ryan Oldenburg
444fb18355
use line intersection (#49) 2021-01-11 20:24:47 -08:00
Ryan Oldenburg
b60f262587 empty png encode error 2021-01-11 11:46:06 -06:00
Ryan Oldenburg
ce7507cd6c fast fill, remove benchmark weirdness 2021-01-06 14:18:47 -06:00
Ryan Oldenburg
3f3d645778 faster, no start 2021-01-02 22:55:21 -06:00
Ryan Oldenburg
e2b8b50b18 small stuff 2021-01-02 22:28:54 -06:00
treeform
5a33f0a3a2 Don't return a new image when filling paths. 2021-01-02 16:19:19 -08:00
Ryan Oldenburg
e5cc9ba1b5 0.0.9 dont close already closed paths 2020-12-29 18:11:58 -06:00
Ryan Oldenburg
1b4095afe1 0.0.8 export for typography 2020-12-29 17:18:00 -06:00
Ryan Oldenburg
6f37f04ba4 support ellipse 2020-12-20 12:18:02 -06:00
Ryan Oldenburg
10a10d3f27 svg more basic shapes, more transforms 2020-12-19 22:01:34 -06:00
Ryan Oldenburg
7cf59c85fe svg circle 2020-12-19 20:50:40 -06:00
Ryan Oldenburg
79189a473e svg decode more support 2020-12-19 18:03:40 -06:00
Ryan Oldenburg
4d14870150 case back 2020-12-14 13:11:14 -06:00
Ryan Oldenburg
6e55ecc7d4 svg no more asserts 2020-12-13 02:21:18 -06:00
treeform
db5b1f4cb4 Add winding rule, make float blends public (for shaders) 2020-12-11 21:08:06 -08:00
Ryan Oldenburg
1fbb5c7a0f 0.0.6 vmath bumpy 2020-12-10 19:52:10 -06:00
Ryan Oldenburg
120ad0ad56 bumpy segment 2020-12-10 00:27:58 -06:00
Ryan Oldenburg
4a7e4338c3 actually seems ok to remove 2020-12-09 16:19:59 -06:00
Ryan Oldenburg
af130f76b9 comments 2020-12-09 15:05:10 -06:00
Ryan Oldenburg
b895030088 all int blends, simd alphafix + softlight, benchmarks 2020-12-09 07:50:30 -06:00
Ryan Oldenburg
8ef4b3ecc8 simd alphafix wins 2020-12-09 05:47:34 -06:00
Ryan Oldenburg
d6a9429850 rounding is very expensive 2020-12-09 05:47:14 -06:00
Ryan Oldenburg
711f1f19b6 discuss removed todo 2020-12-09 04:50:17 -06:00
Ryan Oldenburg
1ad2f3e05f consistent names, alphaFix 80char 2020-12-09 04:40:46 -06:00
Ryan Oldenburg
78b1dbab03 simpler 2020-12-09 03:53:35 -06:00
Ryan Oldenburg
a449efc386 benchmarks, use floats until proven faster with ints 2020-12-09 02:59:01 -06:00
Ryan Oldenburg
c18f0d5f3e f 2020-12-09 02:32:20 -06:00
Ryan Oldenburg
cdadfd1cdd drawCorrect knows smooth or not 2020-12-09 02:30:19 -06:00
Ryan Oldenburg
bad415401a benchmarking blends 2020-12-09 01:19:05 -06:00
Ryan Oldenburg
49624b6d03 put back 2020-12-09 01:03:52 -06:00
Ryan Oldenburg
85b8967be1 int 2020-12-09 01:00:26 -06:00
Ryan Oldenburg
56dd24e2e9 f 2020-12-09 00:55:46 -06:00
Ryan Oldenburg
da9a68b044 more 2020-12-09 00:52:58 -06:00
Ryan Oldenburg
3edb6d6294 more blends as just rgba 2020-12-08 22:36:53 -06:00
Ryan Oldenburg
6842bfb797 unused 2020-12-08 21:54:18 -06:00
Ryan Oldenburg
e8da814856 no need for setmem 2020-12-08 21:51:09 -06:00
Ryan Oldenburg
9ad9817959 faster, less code 2020-12-08 21:34:05 -06:00
Ryan Oldenburg
7b58d4bf9a blends small 2020-12-08 19:26:01 -06:00
Ryan Oldenburg
e3f09f930b unused 2020-12-08 18:13:07 -06:00