Adjust Nem's animations

This commit is contained in:
Raxki 2024-12-04 19:17:44 -05:00
parent 4bb6958ec8
commit a5abed6e8d

View file

@ -9,24 +9,6 @@ size = Vector2(13, 8)
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_43c7k"]
height = 32.0
[sub_resource type="Animation" id="Animation_7n3kb"]
resource_name = "idle"
length = 3.20002
loop_mode = 1
step = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 2.4, 2.6),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [0, 1, 0]
}
[sub_resource type="Animation" id="Animation_snoq8"]
length = 0.001
tracks/0/type = "value"
@ -42,6 +24,24 @@ tracks/0/keys = {
"values": [0]
}
[sub_resource type="Animation" id="Animation_7n3kb"]
resource_name = "idle"
length = 7.80002
loop_mode = 1
step = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 7.6, 7.8),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [0, 1, 0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_0fa8g"]
_data = {
"RESET": SubResource("Animation_snoq8"),