Adjust Nem's animations
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1 changed files with 18 additions and 18 deletions
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@ -9,24 +9,6 @@ size = Vector2(13, 8)
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_43c7k"]
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height = 32.0
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[sub_resource type="Animation" id="Animation_7n3kb"]
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resource_name = "idle"
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length = 3.20002
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loop_mode = 1
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step = 0.2
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 2.4, 2.6),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [0, 1, 0]
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}
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[sub_resource type="Animation" id="Animation_snoq8"]
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length = 0.001
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tracks/0/type = "value"
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@ -42,6 +24,24 @@ tracks/0/keys = {
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"values": [0]
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}
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[sub_resource type="Animation" id="Animation_7n3kb"]
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resource_name = "idle"
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length = 7.80002
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loop_mode = 1
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step = 0.2
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 7.6, 7.8),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [0, 1, 0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_0fa8g"]
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_data = {
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"RESET": SubResource("Animation_snoq8"),
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