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README.md
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<img src="docs/banner.png">
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<img src="docs/banner.png">
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# VMath
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# VMath - 2d and 3d vector math.
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`nimble install vmath`
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`nimble install vmath`
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[API reference](https://nimdocs.com/treeform/vmath)
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This library has no dependencies other than the Nim standard libarary.
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## About
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Your one stop shop for vector math routines for 2d and 3d graphics.
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Your one stop shop for vector math routines for 2d and 3d graphics.
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* Pure Nim with no dependencies.
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* Pure Nim with no dependencies.
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* Very similar to GLSL Shader Language with extra stuff.
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* Very similar to GLSL Shader Language with extra stuff.
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* Extensively [benchmarked](tests/bench_raytracer.nim).
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* Extensively [benchmarked](tests/bench_raytracer.nim).
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* Docs: https://nimdocs.com/treeform/vmath
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## Has vector functions for GLSL types:
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## Has vector functions for GLSL types:
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version = "1.0.11"
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version = "1.0.11"
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author = "treeform"
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author = "Andre von Houck"
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description = "Your single stop for vector math routines for 2d and 3d graphics."
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description = "Your single stop for vector math routines for 2d and 3d graphics."
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license = "MIT"
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license = "MIT"
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