Commit graph

16 commits

Author SHA1 Message Date
Ryan Oldenburg f04f8e9478 images are always premultipled alpha 2021-02-25 16:11:36 -06:00
Ryan Oldenburg 34b5f07f1f
tiled draw path + removed 2 exported procs from paints.nim (#132) 2021-02-25 09:05:20 -08:00
treeform c8c981b04e
Add paints to pixie. (#127)
Add paints for: solid, image, image tiled, linear, radial and angular gradients.
2021-02-24 21:49:21 -08:00
Ryan Oldenburg 704ecb7848 fix rendering artifact with clever idea from treeform 2021-02-24 23:09:06 -06:00
Ryan Oldenburg 6e7a08538d linecap, linejoin, miterAngleLimit 2021-02-24 19:48:23 -06:00
treeform e41b8434eb
Compute pixel scale based on matrix max scale before doing the fill or storke. (#124) 2021-02-22 23:53:26 -08:00
Ryan Oldenburg 369066e04d masks + paths 2021-02-06 21:51:13 -06:00
Ryan Oldenburg 2c7694896f paths.nim expects and returns premultiplied alpha 2021-01-25 11:08:32 -06:00
Ryan Oldenburg 09cd7f959d 0.0.19 new scanline+fill 2021-01-24 23:34:31 -06:00
Ryan Oldenburg 0cb7b5ea3d 0.0.18 more paths.nim stuff 2021-01-24 22:02:45 -06:00
Ryan Oldenburg b41965ce3c 0.0.13 revert quad, unaligned simd fill for now 2021-01-22 17:27:20 -06:00
Ryan Oldenburg 7271cdfe80 arc discretize 2021-01-22 08:47:54 -06:00
Ryan Oldenburg cb621c2532 arc stuff, quad discretize 2021-01-22 08:42:28 -06:00
treeform a5a133485a Image -d:debug vs -d:release image change. 2021-01-02 16:20:35 -08:00
treeform 5a33f0a3a2 Don't return a new image when filling paths. 2021-01-02 16:19:19 -08:00
Ryan Oldenburg da0527edcc organize tests/images a bit 2020-12-20 11:18:05 -06:00