fix rendering artifact with clever idea from treeform
Before Width: | Height: | Size: 42 KiB After Width: | Height: | Size: 42 KiB |
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@ -1012,6 +1012,13 @@ template computeCoverages(
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count: int
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for i in 0 ..< numHits:
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let (at, winding) = hits[i]
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if windingRule == wrNonZero and
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(count != 0) == (count + winding != 0) and
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i < numHits - 1:
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# Shortcut: if nonzero rule, we only care about when the count changes
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# between zero and nonzero (or the last hit)
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count += winding
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continue
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if at > 0:
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if shouldFill(windingRule, count):
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var fillStart = prevAt.int
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Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 961 B |
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 865 B |
Before Width: | Height: | Size: 770 B After Width: | Height: | Size: 519 B |
Before Width: | Height: | Size: 542 B After Width: | Height: | Size: 470 B |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 2 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 8.2 KiB After Width: | Height: | Size: 8.1 KiB |
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 2.6 KiB |
Before Width: | Height: | Size: 2.6 KiB After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 2.1 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 358 KiB After Width: | Height: | Size: 357 KiB |
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 24 KiB |
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 37 KiB |
Before Width: | Height: | Size: 37 KiB After Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 4 KiB |