Commit graph

139 commits

Author SHA1 Message Date
Ryan Oldenburg
1b4095afe1 0.0.8 export for typography 2020-12-29 17:18:00 -06:00
Ryan Oldenburg
6f37f04ba4 support ellipse 2020-12-20 12:18:02 -06:00
Ryan Oldenburg
10a10d3f27 svg more basic shapes, more transforms 2020-12-19 22:01:34 -06:00
Ryan Oldenburg
7cf59c85fe svg circle 2020-12-19 20:50:40 -06:00
Ryan Oldenburg
79189a473e svg decode more support 2020-12-19 18:03:40 -06:00
Ryan Oldenburg
4d14870150 case back 2020-12-14 13:11:14 -06:00
Ryan Oldenburg
6e55ecc7d4 svg no more asserts 2020-12-13 02:21:18 -06:00
treeform
db5b1f4cb4 Add winding rule, make float blends public (for shaders) 2020-12-11 21:08:06 -08:00
Ryan Oldenburg
1fbb5c7a0f 0.0.6 vmath bumpy 2020-12-10 19:52:10 -06:00
Ryan Oldenburg
120ad0ad56 bumpy segment 2020-12-10 00:27:58 -06:00
Ryan Oldenburg
4a7e4338c3 actually seems ok to remove 2020-12-09 16:19:59 -06:00
Ryan Oldenburg
af130f76b9 comments 2020-12-09 15:05:10 -06:00
Ryan Oldenburg
b895030088 all int blends, simd alphafix + softlight, benchmarks 2020-12-09 07:50:30 -06:00
Ryan Oldenburg
8ef4b3ecc8 simd alphafix wins 2020-12-09 05:47:34 -06:00
Ryan Oldenburg
d6a9429850 rounding is very expensive 2020-12-09 05:47:14 -06:00
Ryan Oldenburg
711f1f19b6 discuss removed todo 2020-12-09 04:50:17 -06:00
Ryan Oldenburg
1ad2f3e05f consistent names, alphaFix 80char 2020-12-09 04:40:46 -06:00
Ryan Oldenburg
78b1dbab03 simpler 2020-12-09 03:53:35 -06:00
Ryan Oldenburg
a449efc386 benchmarks, use floats until proven faster with ints 2020-12-09 02:59:01 -06:00
Ryan Oldenburg
c18f0d5f3e f 2020-12-09 02:32:20 -06:00
Ryan Oldenburg
cdadfd1cdd drawCorrect knows smooth or not 2020-12-09 02:30:19 -06:00
Ryan Oldenburg
bad415401a benchmarking blends 2020-12-09 01:19:05 -06:00
Ryan Oldenburg
49624b6d03 put back 2020-12-09 01:03:52 -06:00
Ryan Oldenburg
85b8967be1 int 2020-12-09 01:00:26 -06:00
Ryan Oldenburg
56dd24e2e9 f 2020-12-09 00:55:46 -06:00
Ryan Oldenburg
da9a68b044 more 2020-12-09 00:52:58 -06:00
Ryan Oldenburg
3edb6d6294 more blends as just rgba 2020-12-08 22:36:53 -06:00
Ryan Oldenburg
6842bfb797 unused 2020-12-08 21:54:18 -06:00
Ryan Oldenburg
e8da814856 no need for setmem 2020-12-08 21:51:09 -06:00
Ryan Oldenburg
9ad9817959 faster, less code 2020-12-08 21:34:05 -06:00
Ryan Oldenburg
7b58d4bf9a blends small 2020-12-08 19:26:01 -06:00
Ryan Oldenburg
e3f09f930b unused 2020-12-08 18:13:07 -06:00
Ryan Oldenburg
ec5bc9ba1e simd helping 2020-12-08 18:10:20 -06:00
treeform
2701130dbf Remove unused blends. 2020-12-06 09:35:58 -08:00
Ryan Oldenburg
dd1bb58538 p instead 2020-12-05 22:14:33 -06:00
Ryan Oldenburg
ccb92fb46a 80 char width 2020-12-05 17:46:21 -06:00
treeform
ed5679787d Fix flip. 2020-12-05 00:28:42 -08:00
Ryan Oldenburg
d0224dee32 inline 2020-12-04 19:19:46 -06:00
Ryan Oldenburg
a9ea7f2872 simpler 2020-12-04 19:19:46 -06:00
Ryan Oldenburg
803c2ecf40 no cast, segments 2020-12-04 18:27:39 -06:00
Ryan Oldenburg
de9ef9af4f inline helps by 20% for svg 2020-12-04 18:16:04 -06:00
Ryan Oldenburg
a38cd2adad f 2020-12-04 16:57:56 -06:00
Ryan Oldenburg
ca2c925d5f faster 2020-12-04 14:31:25 -06:00
Ryan Oldenburg
cddfe43315 scanLineHits a bunch faster 2020-12-04 14:15:14 -06:00
Ryan Oldenburg
4536baeefd address todo 2020-12-04 14:15:14 -06:00
Ryan Oldenburg
4a67ac0625 fuzz svg + exceptions 2020-12-04 12:19:00 -06:00
Ryan Oldenburg
2c08ba2760 svg 2020-12-04 12:19:00 -06:00
treeform
d1adfba46e Make blur example shorter. 2020-12-04 09:32:38 -08:00
treeform
07886e9c44 Make svg faster, add tiger exmaple, add SomePath. 2020-12-04 09:25:00 -08:00
treeform
7067ad62ee Add svg file format. 2020-12-04 08:17:03 -08:00