more renaming

This commit is contained in:
Ryan Oldenburg 2022-05-21 17:33:09 -05:00
parent 3a27b0de90
commit d334daf812

View file

@ -52,7 +52,7 @@ proc initSvgProperties(): SvgProperties =
result.strokeOpacity = 1
result.linearGradients = newTable[string, LinearGradient]()
proc decodeSvgProperties(inherited: SvgProperties, node: XmlNode): SvgProperties =
proc parseSvgProperties(node: XmlNode, inherited: SvgProperties): SvgProperties =
result = inherited
proc splitArgs(s: string): seq[string] =
@ -351,7 +351,7 @@ proc draw(img: Image, node: XmlNode, propertiesStack: var seq[SvgProperties]) =
echo node
of "g":
let props = decodeSvgProperties(propertiesStack[^1], node)
let props = node.parseSvgProperties(propertiesStack[^1])
propertiesStack.add(props)
for child in node:
img.draw(child, propertiesStack)
@ -360,7 +360,7 @@ proc draw(img: Image, node: XmlNode, propertiesStack: var seq[SvgProperties]) =
of "path":
let
d = node.attr("d")
props = decodeSvgProperties(propertiesStack[^1], node)
props = node.parseSvgProperties(propertiesStack[^1])
path = parsePath(d)
img.fill(props, path)
@ -369,7 +369,7 @@ proc draw(img: Image, node: XmlNode, propertiesStack: var seq[SvgProperties]) =
of "line":
let
props = decodeSvgProperties(propertiesStack[^1], node)
props = node.parseSvgProperties(propertiesStack[^1])
x1 = parseFloat(node.attrOrDefault("x1", "0"))
y1 = parseFloat(node.attrOrDefault("y1", "0"))
x2 = parseFloat(node.attrOrDefault("x2", "0"))
@ -384,7 +384,7 @@ proc draw(img: Image, node: XmlNode, propertiesStack: var seq[SvgProperties]) =
of "polyline", "polygon":
let
props = decodeSvgProperties(propertiesStack[^1], node)
props = node.parseSvgProperties(propertiesStack[^1])
points = node.attr("points")
var vecs: seq[Vec2]
@ -420,7 +420,7 @@ proc draw(img: Image, node: XmlNode, propertiesStack: var seq[SvgProperties]) =
of "rect":
let
props = decodeSvgProperties(propertiesStack[^1], node)
props = node.parseSvgProperties(propertiesStack[^1])
x = parseFloat(node.attrOrDefault("x", "0"))
y = parseFloat(node.attrOrDefault("y", "0"))
width = parseFloat(node.attrOrDefault("width", "0"))
@ -460,7 +460,7 @@ proc draw(img: Image, node: XmlNode, propertiesStack: var seq[SvgProperties]) =
of "circle", "ellipse":
let
props = decodeSvgProperties(propertiesStack[^1], node)
props = node.parseSvgProperties(propertiesStack[^1])
cx = parseFloat(node.attrOrDefault("cx", "0"))
cy = parseFloat(node.attrOrDefault("cy", "0"))
@ -484,7 +484,7 @@ proc draw(img: Image, node: XmlNode, propertiesStack: var seq[SvgProperties]) =
of "linearGradient":
let
props = decodeSvgProperties(propertiesStack[^1], node)
props = node.parseSvgProperties(propertiesStack[^1])
id = node.attr("id")
gradientUnits = node.attr("gradientUnits")
gradientTransform = node.attr("gradientTransform")
@ -562,7 +562,7 @@ proc decodeSvg*(
viewBoxHeight = parseInt(box[3])
var rootProps = initSvgProperties()
rootProps = decodeSvgProperties(rootProps, root)
rootProps = root.parseSvgProperties(rootProps)
if viewBoxMinX != 0 or viewBoxMinY != 0:
let viewBoxMin = vec2(-viewBoxMinX.float32, -viewBoxMinY.float32)