diff --git a/Hiro/hiro_ai.tscn b/Hiro/hiro_ai.tscn
index c4bb148..f89f27f 100644
--- a/Hiro/hiro_ai.tscn
+++ b/Hiro/hiro_ai.tscn
@@ -68,6 +68,242 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:position")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Vector2(0, -10)]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:disabled")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [true]
+}
+
+[sub_resource type="Animation" id="Animation_kvnht"]
+resource_name = "hurt_east"
+length = 0.500013
+step = 0.125
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Sprite2D:texture")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [ExtResource("3_rs4b3")]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Sprite2D:hframes")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [5]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Sprite2D:vframes")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [4]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Sprite2D:frame")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
+"transitions": PackedFloat32Array(1, 1, 1, 1),
+"update": 1,
+"values": [6, 7, 8, 9]
+}
+
+[sub_resource type="Animation" id="Animation_fytkh"]
+resource_name = "hurt_north"
+length = 0.500013
+step = 0.125
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Sprite2D:texture")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [ExtResource("3_rs4b3")]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Sprite2D:hframes")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [5]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Sprite2D:vframes")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [4]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Sprite2D:frame")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
+"transitions": PackedFloat32Array(1, 1, 1, 1),
+"update": 1,
+"values": [10, 11, 12, 13]
+}
+
+[sub_resource type="Animation" id="Animation_lw5of"]
+resource_name = "hurt_south"
+length = 0.500013
+step = 0.125
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Sprite2D:texture")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [ExtResource("3_rs4b3")]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Sprite2D:hframes")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [5]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Sprite2D:vframes")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [4]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Sprite2D:frame")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
+"transitions": PackedFloat32Array(1, 1, 1, 1),
+"update": 1,
+"values": [1, 2, 3, 4]
+}
+
+[sub_resource type="Animation" id="Animation_htnmm"]
+resource_name = "hurt_west"
+length = 0.500013
+step = 0.125
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Sprite2D:texture")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [ExtResource("3_rs4b3")]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Sprite2D:hframes")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [5]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Sprite2D:vframes")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [4]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Sprite2D:frame")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
+"transitions": PackedFloat32Array(1, 1, 1, 1),
+"update": 1,
+"values": [16, 17, 18, 19]
+}
 
 [sub_resource type="Animation" id="Animation_3oagy"]
 resource_name = "idle_east"
@@ -342,6 +578,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333),
+"transitions": PackedFloat32Array(1, 1),
+"update": 1,
+"values": [true, false]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333),
+"transitions": PackedFloat32Array(1, 1),
+"update": 0,
+"values": [Vector2(0, -10), Vector2(10, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_cuaji"]
 resource_name = "kick_north"
@@ -1285,218 +1545,6 @@ tracks/3/keys = {
 "values": [ExtResource("2_ctdbh")]
 }
 
-[sub_resource type="Animation" id="Animation_kvnht"]
-resource_name = "hurt_east"
-length = 0.500013
-step = 0.125
-tracks/0/type = "value"
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/path = NodePath("Sprite2D:texture")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [ExtResource("3_rs4b3")]
-}
-tracks/1/type = "value"
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/path = NodePath("Sprite2D:hframes")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [5]
-}
-tracks/2/type = "value"
-tracks/2/imported = false
-tracks/2/enabled = true
-tracks/2/path = NodePath("Sprite2D:vframes")
-tracks/2/interp = 1
-tracks/2/loop_wrap = true
-tracks/2/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [4]
-}
-tracks/3/type = "value"
-tracks/3/imported = false
-tracks/3/enabled = true
-tracks/3/path = NodePath("Sprite2D:frame")
-tracks/3/interp = 1
-tracks/3/loop_wrap = true
-tracks/3/keys = {
-"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
-"transitions": PackedFloat32Array(1, 1, 1, 1),
-"update": 1,
-"values": [6, 7, 8, 9]
-}
-
-[sub_resource type="Animation" id="Animation_htnmm"]
-resource_name = "hurt_west"
-length = 0.500013
-step = 0.125
-tracks/0/type = "value"
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/path = NodePath("Sprite2D:texture")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [ExtResource("3_rs4b3")]
-}
-tracks/1/type = "value"
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/path = NodePath("Sprite2D:hframes")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [5]
-}
-tracks/2/type = "value"
-tracks/2/imported = false
-tracks/2/enabled = true
-tracks/2/path = NodePath("Sprite2D:vframes")
-tracks/2/interp = 1
-tracks/2/loop_wrap = true
-tracks/2/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [4]
-}
-tracks/3/type = "value"
-tracks/3/imported = false
-tracks/3/enabled = true
-tracks/3/path = NodePath("Sprite2D:frame")
-tracks/3/interp = 1
-tracks/3/loop_wrap = true
-tracks/3/keys = {
-"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
-"transitions": PackedFloat32Array(1, 1, 1, 1),
-"update": 1,
-"values": [16, 17, 18, 19]
-}
-
-[sub_resource type="Animation" id="Animation_fytkh"]
-resource_name = "hurt_north"
-length = 0.500013
-step = 0.125
-tracks/0/type = "value"
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/path = NodePath("Sprite2D:texture")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [ExtResource("3_rs4b3")]
-}
-tracks/1/type = "value"
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/path = NodePath("Sprite2D:hframes")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [5]
-}
-tracks/2/type = "value"
-tracks/2/imported = false
-tracks/2/enabled = true
-tracks/2/path = NodePath("Sprite2D:vframes")
-tracks/2/interp = 1
-tracks/2/loop_wrap = true
-tracks/2/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [4]
-}
-tracks/3/type = "value"
-tracks/3/imported = false
-tracks/3/enabled = true
-tracks/3/path = NodePath("Sprite2D:frame")
-tracks/3/interp = 1
-tracks/3/loop_wrap = true
-tracks/3/keys = {
-"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
-"transitions": PackedFloat32Array(1, 1, 1, 1),
-"update": 1,
-"values": [10, 11, 12, 13]
-}
-
-[sub_resource type="Animation" id="Animation_lw5of"]
-resource_name = "hurt_south"
-length = 0.500013
-step = 0.125
-tracks/0/type = "value"
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/path = NodePath("Sprite2D:texture")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [ExtResource("3_rs4b3")]
-}
-tracks/1/type = "value"
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/path = NodePath("Sprite2D:hframes")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [5]
-}
-tracks/2/type = "value"
-tracks/2/imported = false
-tracks/2/enabled = true
-tracks/2/path = NodePath("Sprite2D:vframes")
-tracks/2/interp = 1
-tracks/2/loop_wrap = true
-tracks/2/keys = {
-"times": PackedFloat32Array(0),
-"transitions": PackedFloat32Array(1),
-"update": 1,
-"values": [4]
-}
-tracks/3/type = "value"
-tracks/3/imported = false
-tracks/3/enabled = true
-tracks/3/path = NodePath("Sprite2D:frame")
-tracks/3/interp = 1
-tracks/3/loop_wrap = true
-tracks/3/keys = {
-"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
-"transitions": PackedFloat32Array(1, 1, 1, 1),
-"update": 1,
-"values": [1, 2, 3, 4]
-}
-
 [sub_resource type="AnimationLibrary" id="AnimationLibrary_prr1g"]
 _data = {
 "RESET": SubResource("Animation_04piu"),
@@ -1526,49 +1574,49 @@ _data = {
 "walking_west": SubResource("Animation_d3phq")
 }
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_mv45g"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_tyc74"]
 animation = &"hurt_west"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_veqx1"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_0vb6l"]
 animation = &"hurt_south"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_uxa6u"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rm4rl"]
 animation = &"hurt_east"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_08tp5"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ob16h"]
 animation = &"hurt_north"
 
 [sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_h2vkc"]
-blend_point_0/node = SubResource("AnimationNodeAnimation_mv45g")
+blend_point_0/node = SubResource("AnimationNodeAnimation_tyc74")
 blend_point_0/pos = Vector2(-1, 0)
-blend_point_1/node = SubResource("AnimationNodeAnimation_veqx1")
+blend_point_1/node = SubResource("AnimationNodeAnimation_0vb6l")
 blend_point_1/pos = Vector2(0, 1)
-blend_point_2/node = SubResource("AnimationNodeAnimation_uxa6u")
+blend_point_2/node = SubResource("AnimationNodeAnimation_rm4rl")
 blend_point_2/pos = Vector2(1, 0)
-blend_point_3/node = SubResource("AnimationNodeAnimation_08tp5")
+blend_point_3/node = SubResource("AnimationNodeAnimation_ob16h")
 blend_point_3/pos = Vector2(0, -1)
 blend_mode = 1
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_x1ach"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6ohpw"]
 animation = &"idle_west"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_bt5hk"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_330gg"]
 animation = &"idle_east"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_d37x4"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_lsntm"]
 animation = &"idle_north"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_2vw4b"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g1i0e"]
 animation = &"idle_south"
 
 [sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_bd8j1"]
-blend_point_0/node = SubResource("AnimationNodeAnimation_x1ach")
+blend_point_0/node = SubResource("AnimationNodeAnimation_6ohpw")
 blend_point_0/pos = Vector2(-1, 0)
-blend_point_1/node = SubResource("AnimationNodeAnimation_bt5hk")
+blend_point_1/node = SubResource("AnimationNodeAnimation_330gg")
 blend_point_1/pos = Vector2(1, 0)
-blend_point_2/node = SubResource("AnimationNodeAnimation_d37x4")
+blend_point_2/node = SubResource("AnimationNodeAnimation_lsntm")
 blend_point_2/pos = Vector2(0, -1)
-blend_point_3/node = SubResource("AnimationNodeAnimation_2vw4b")
+blend_point_3/node = SubResource("AnimationNodeAnimation_g1i0e")
 blend_point_3/pos = Vector2(0, 1)
 blend_mode = 1
 
@@ -1584,7 +1632,7 @@ animation = &"punch_east_rigth"
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y3tw5"]
 animation = &"punch_north_rigth"
 
-[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_flbdw"]
+[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_2orb0"]
 blend_point_0/node = SubResource("AnimationNodeAnimation_f740i")
 blend_point_0/pos = Vector2(0, 1)
 blend_point_1/node = SubResource("AnimationNodeAnimation_bwovr")
@@ -1607,7 +1655,7 @@ animation = &"punch_east_left"
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ryihd"]
 animation = &"punch_south_left"
 
-[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_c2jh5"]
+[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_dd6tw"]
 blend_point_0/node = SubResource("AnimationNodeAnimation_ruw2d")
 blend_point_0/pos = Vector2(-1, 0)
 blend_point_1/node = SubResource("AnimationNodeAnimation_iu52b")
@@ -1630,7 +1678,7 @@ animation = &"kick_west"
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_awga0"]
 animation = &"kick_south"
 
-[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_iktiu"]
+[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_mr7t3"]
 blend_point_0/node = SubResource("AnimationNodeAnimation_p4b5o")
 blend_point_0/pos = Vector2(1, 0)
 blend_point_1/node = SubResource("AnimationNodeAnimation_vay80")
@@ -1642,34 +1690,34 @@ blend_point_3/pos = Vector2(0, 1)
 blend_mode = 1
 
 [sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_dc3kp"]
-blend_point_0/node = SubResource("AnimationNodeBlendSpace2D_flbdw")
+blend_point_0/node = SubResource("AnimationNodeBlendSpace2D_2orb0")
 blend_point_0/pos = 0.0
-blend_point_1/node = SubResource("AnimationNodeBlendSpace2D_c2jh5")
+blend_point_1/node = SubResource("AnimationNodeBlendSpace2D_dd6tw")
 blend_point_1/pos = 0.5
-blend_point_2/node = SubResource("AnimationNodeBlendSpace2D_iktiu")
+blend_point_2/node = SubResource("AnimationNodeBlendSpace2D_mr7t3")
 blend_point_2/pos = 1.0
 blend_mode = 1
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_e3il4"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_17wsb"]
 animation = &"walking_north"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ul1hc"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_j520c"]
 animation = &"walking_south"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ns4dm"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_srrrs"]
 animation = &"walking_west"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ck8m6"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4ypsn"]
 animation = &"walking_east"
 
 [sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_vunsg"]
-blend_point_0/node = SubResource("AnimationNodeAnimation_e3il4")
+blend_point_0/node = SubResource("AnimationNodeAnimation_17wsb")
 blend_point_0/pos = Vector2(0, -1)
-blend_point_1/node = SubResource("AnimationNodeAnimation_ul1hc")
+blend_point_1/node = SubResource("AnimationNodeAnimation_j520c")
 blend_point_1/pos = Vector2(0, 1)
-blend_point_2/node = SubResource("AnimationNodeAnimation_ns4dm")
+blend_point_2/node = SubResource("AnimationNodeAnimation_srrrs")
 blend_point_2/pos = Vector2(-1, 0)
-blend_point_3/node = SubResource("AnimationNodeAnimation_ck8m6")
+blend_point_3/node = SubResource("AnimationNodeAnimation_4ypsn")
 blend_point_3/pos = Vector2(1, 0)
 blend_mode = 1
 
@@ -1774,7 +1822,7 @@ collision_mask = 2
 input_pickable = false
 
 [node name="Collider" type="CollisionShape2D" parent="Attackbox"]
-position = Vector2(8, -15)
+position = Vector2(0, -10)
 shape = SubResource("CircleShape2D_md645")
 disabled = true
 debug_color = Color(0.745098, 0.462745, 0, 0.419608)
diff --git a/Hiro/hiro_player.tscn b/Hiro/hiro_player.tscn
index 91b6572..9ce284a 100644
--- a/Hiro/hiro_player.tscn
+++ b/Hiro/hiro_player.tscn
@@ -1,8 +1,9 @@
-[gd_scene load_steps=61 format=3 uid="uid://di21xheryhp0k"]
+[gd_scene load_steps=72 format=3 uid="uid://di21xheryhp0k"]
 
 [ext_resource type="Script" path="res://Scripts/hiro_player.gd" id="1_dtymi"]
 [ext_resource type="Texture2D" uid="uid://cm7tgomrcvq30" path="res://Hiro/Hiro Walk Sprite Cycle Line Up.png" id="1_ukwcc"]
 [ext_resource type="Texture2D" uid="uid://bio3egs7q7wog" path="res://Hiro/Hiro Melee Sprites.png" id="2_d32ue"]
+[ext_resource type="Texture2D" uid="uid://rcidedgcjqg6" path="res://Hiro/Hiro Hurt Sprites.png" id="4_sooc4"]
 
 [sub_resource type="Animation" id="Animation_04piu"]
 length = 0.001
@@ -66,6 +67,242 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:position")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 0,
+"values": [Vector2(0, -10)]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:disabled")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [true]
+}
+
+[sub_resource type="Animation" id="Animation_kvnht"]
+resource_name = "hurt_east"
+length = 0.500013
+step = 0.125
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Sprite2D:texture")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [ExtResource("4_sooc4")]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Sprite2D:hframes")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [5]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Sprite2D:vframes")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [4]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Sprite2D:frame")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
+"transitions": PackedFloat32Array(1, 1, 1, 1),
+"update": 1,
+"values": [6, 7, 8, 9]
+}
+
+[sub_resource type="Animation" id="Animation_fytkh"]
+resource_name = "hurt_north"
+length = 0.500013
+step = 0.125
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Sprite2D:texture")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [ExtResource("4_sooc4")]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Sprite2D:hframes")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [5]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Sprite2D:vframes")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [4]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Sprite2D:frame")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
+"transitions": PackedFloat32Array(1, 1, 1, 1),
+"update": 1,
+"values": [10, 11, 12, 13]
+}
+
+[sub_resource type="Animation" id="Animation_lw5of"]
+resource_name = "hurt_south"
+length = 0.500013
+step = 0.125
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Sprite2D:texture")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [ExtResource("4_sooc4")]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Sprite2D:hframes")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [5]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Sprite2D:vframes")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [4]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Sprite2D:frame")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
+"transitions": PackedFloat32Array(1, 1, 1, 1),
+"update": 1,
+"values": [1, 2, 3, 4]
+}
+
+[sub_resource type="Animation" id="Animation_htnmm"]
+resource_name = "hurt_west"
+length = 0.500013
+step = 0.125
+tracks/0/type = "value"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath("Sprite2D:texture")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [ExtResource("4_sooc4")]
+}
+tracks/1/type = "value"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath("Sprite2D:hframes")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [5]
+}
+tracks/2/type = "value"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath("Sprite2D:vframes")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"times": PackedFloat32Array(0),
+"transitions": PackedFloat32Array(1),
+"update": 1,
+"values": [4]
+}
+tracks/3/type = "value"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath("Sprite2D:frame")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"times": PackedFloat32Array(0, 0.125, 0.25, 0.375),
+"transitions": PackedFloat32Array(1, 1, 1, 1),
+"update": 1,
+"values": [16, 17, 18, 19]
+}
 
 [sub_resource type="Animation" id="Animation_3oagy"]
 resource_name = "idle_east"
@@ -340,6 +577,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(12, -11), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_cuaji"]
 resource_name = "kick_north"
@@ -406,6 +667,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.199527, 0.2, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(0, -30), Vector2(12, -11), Vector2(0, -30), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_hqga6"]
 resource_name = "kick_south"
@@ -472,6 +757,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.199527, 0.2, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(0, 2), Vector2(12, -11), Vector2(0, 2), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_s8xim"]
 resource_name = "kick_west"
@@ -538,6 +847,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(-12, -11), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_o0diw"]
 resource_name = "punch_east_left"
@@ -604,6 +937,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(12, -11), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_ar6r3"]
 resource_name = "punch_east_rigth"
@@ -670,6 +1027,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(12, -11), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_1e0v6"]
 resource_name = "punch_north_left"
@@ -736,6 +1117,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.199527, 0.2, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(0, -30), Vector2(12, -11), Vector2(0, -30), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_bwm5c"]
 resource_name = "punch_north_rigth"
@@ -802,6 +1207,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.199527, 0.2, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(0, -30), Vector2(12, -11), Vector2(0, -30), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_qmuik"]
 resource_name = "punch_south_left"
@@ -868,6 +1297,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.199527, 0.2, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(0, 2), Vector2(12, -11), Vector2(0, 2), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_bw220"]
 resource_name = "punch_south_rigth"
@@ -934,6 +1387,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.199527, 0.2, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(0, 2), Vector2(12, -11), Vector2(0, 2), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_wjl2t"]
 resource_name = "punch_west_left"
@@ -1000,6 +1477,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.199527, 0.2, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(-12, -11), Vector2(12, -11), Vector2(-12, -11), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_e4rxs"]
 resource_name = "punch_west_rigth"
@@ -1066,6 +1567,30 @@ tracks/4/keys = {
 "update": 1,
 "values": [false]
 }
+tracks/5/type = "value"
+tracks/5/imported = false
+tracks/5/enabled = true
+tracks/5/path = NodePath("Attackbox/Collider:disabled")
+tracks/5/interp = 1
+tracks/5/loop_wrap = true
+tracks/5/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1),
+"update": 1,
+"values": [true, false, true]
+}
+tracks/6/type = "value"
+tracks/6/imported = false
+tracks/6/enabled = true
+tracks/6/path = NodePath("Attackbox/Collider:position")
+tracks/6/interp = 1
+tracks/6/loop_wrap = true
+tracks/6/keys = {
+"times": PackedFloat32Array(0, 0.133333, 0.199527, 0.2, 0.266667),
+"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
+"update": 1,
+"values": [Vector2(0, -11), Vector2(-12, -11), Vector2(12, -11), Vector2(-12, -11), Vector2(-0.00060463, -11)]
+}
 
 [sub_resource type="Animation" id="Animation_de3xn"]
 resource_name = "walking_east"
@@ -1286,6 +1811,10 @@ tracks/3/keys = {
 [sub_resource type="AnimationLibrary" id="AnimationLibrary_prr1g"]
 _data = {
 "RESET": SubResource("Animation_04piu"),
+"hurt_east": SubResource("Animation_kvnht"),
+"hurt_north": SubResource("Animation_fytkh"),
+"hurt_south": SubResource("Animation_lw5of"),
+"hurt_west": SubResource("Animation_htnmm"),
 "idle_east": SubResource("Animation_3oagy"),
 "idle_north": SubResource("Animation_pjwlc"),
 "idle_south": SubResource("Animation_x2yda"),
@@ -1308,26 +1837,49 @@ _data = {
 "walking_west": SubResource("Animation_d3phq")
 }
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_x1ach"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_tyc74"]
+animation = &"hurt_west"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_0vb6l"]
+animation = &"hurt_south"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_rm4rl"]
+animation = &"hurt_east"
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ob16h"]
+animation = &"hurt_north"
+
+[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_h2vkc"]
+blend_point_0/node = SubResource("AnimationNodeAnimation_tyc74")
+blend_point_0/pos = Vector2(-1, 0)
+blend_point_1/node = SubResource("AnimationNodeAnimation_0vb6l")
+blend_point_1/pos = Vector2(0, 1)
+blend_point_2/node = SubResource("AnimationNodeAnimation_rm4rl")
+blend_point_2/pos = Vector2(1, 0)
+blend_point_3/node = SubResource("AnimationNodeAnimation_ob16h")
+blend_point_3/pos = Vector2(0, -1)
+blend_mode = 1
+
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_6ohpw"]
 animation = &"idle_west"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_bt5hk"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_330gg"]
 animation = &"idle_east"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_d37x4"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_lsntm"]
 animation = &"idle_north"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_2vw4b"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_g1i0e"]
 animation = &"idle_south"
 
 [sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_bd8j1"]
-blend_point_0/node = SubResource("AnimationNodeAnimation_x1ach")
+blend_point_0/node = SubResource("AnimationNodeAnimation_6ohpw")
 blend_point_0/pos = Vector2(-1, 0)
-blend_point_1/node = SubResource("AnimationNodeAnimation_bt5hk")
+blend_point_1/node = SubResource("AnimationNodeAnimation_330gg")
 blend_point_1/pos = Vector2(1, 0)
-blend_point_2/node = SubResource("AnimationNodeAnimation_d37x4")
+blend_point_2/node = SubResource("AnimationNodeAnimation_lsntm")
 blend_point_2/pos = Vector2(0, -1)
-blend_point_3/node = SubResource("AnimationNodeAnimation_2vw4b")
+blend_point_3/node = SubResource("AnimationNodeAnimation_g1i0e")
 blend_point_3/pos = Vector2(0, 1)
 blend_mode = 1
 
@@ -1343,7 +1895,7 @@ animation = &"punch_east_rigth"
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_y3tw5"]
 animation = &"punch_north_rigth"
 
-[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_flbdw"]
+[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_2orb0"]
 blend_point_0/node = SubResource("AnimationNodeAnimation_f740i")
 blend_point_0/pos = Vector2(0, 1)
 blend_point_1/node = SubResource("AnimationNodeAnimation_bwovr")
@@ -1366,7 +1918,7 @@ animation = &"punch_east_left"
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ryihd"]
 animation = &"punch_south_left"
 
-[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_c2jh5"]
+[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_dd6tw"]
 blend_point_0/node = SubResource("AnimationNodeAnimation_ruw2d")
 blend_point_0/pos = Vector2(-1, 0)
 blend_point_1/node = SubResource("AnimationNodeAnimation_iu52b")
@@ -1389,7 +1941,7 @@ animation = &"kick_west"
 [sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_awga0"]
 animation = &"kick_south"
 
-[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_iktiu"]
+[sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_mr7t3"]
 blend_point_0/node = SubResource("AnimationNodeAnimation_p4b5o")
 blend_point_0/pos = Vector2(1, 0)
 blend_point_1/node = SubResource("AnimationNodeAnimation_vay80")
@@ -1401,34 +1953,34 @@ blend_point_3/pos = Vector2(0, 1)
 blend_mode = 1
 
 [sub_resource type="AnimationNodeBlendSpace1D" id="AnimationNodeBlendSpace1D_dc3kp"]
-blend_point_0/node = SubResource("AnimationNodeBlendSpace2D_flbdw")
+blend_point_0/node = SubResource("AnimationNodeBlendSpace2D_2orb0")
 blend_point_0/pos = 0.0
-blend_point_1/node = SubResource("AnimationNodeBlendSpace2D_c2jh5")
+blend_point_1/node = SubResource("AnimationNodeBlendSpace2D_dd6tw")
 blend_point_1/pos = 0.5
-blend_point_2/node = SubResource("AnimationNodeBlendSpace2D_iktiu")
+blend_point_2/node = SubResource("AnimationNodeBlendSpace2D_mr7t3")
 blend_point_2/pos = 1.0
 blend_mode = 1
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_e3il4"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_17wsb"]
 animation = &"walking_north"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ul1hc"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_j520c"]
 animation = &"walking_south"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ns4dm"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_srrrs"]
 animation = &"walking_west"
 
-[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_ck8m6"]
+[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_4ypsn"]
 animation = &"walking_east"
 
 [sub_resource type="AnimationNodeBlendSpace2D" id="AnimationNodeBlendSpace2D_vunsg"]
-blend_point_0/node = SubResource("AnimationNodeAnimation_e3il4")
+blend_point_0/node = SubResource("AnimationNodeAnimation_17wsb")
 blend_point_0/pos = Vector2(0, -1)
-blend_point_1/node = SubResource("AnimationNodeAnimation_ul1hc")
+blend_point_1/node = SubResource("AnimationNodeAnimation_j520c")
 blend_point_1/pos = Vector2(0, 1)
-blend_point_2/node = SubResource("AnimationNodeAnimation_ns4dm")
+blend_point_2/node = SubResource("AnimationNodeAnimation_srrrs")
 blend_point_2/pos = Vector2(-1, 0)
-blend_point_3/node = SubResource("AnimationNodeAnimation_ck8m6")
+blend_point_3/node = SubResource("AnimationNodeAnimation_4ypsn")
 blend_point_3/pos = Vector2(1, 0)
 blend_mode = 1
 
@@ -1451,17 +2003,23 @@ advance_condition = &"melee"
 advance_mode = 2
 advance_expression = "get(\"parameters/conditions/melee\") == false"
 
-[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_b0avg"]
+[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ln3pc"]
+switch_mode = 2
+advance_mode = 2
+
+[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_b2867"]
 allow_transition_to_self = true
 states/Start/position = Vector2(197, 108)
+states/hurt/node = SubResource("AnimationNodeBlendSpace2D_h2vkc")
+states/hurt/position = Vector2(329, -13)
 states/idle/node = SubResource("AnimationNodeBlendSpace2D_bd8j1")
 states/idle/position = Vector2(329, 108)
 states/melee/node = SubResource("AnimationNodeBlendSpace1D_dc3kp")
-states/melee/position = Vector2(329, 212)
+states/melee/position = Vector2(329, 224)
 states/walk/node = SubResource("AnimationNodeBlendSpace2D_vunsg")
 states/walk/position = Vector2(520, 108)
-transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_akmuq"), "idle", "walk", SubResource("AnimationNodeStateMachineTransition_sn1tm"), "walk", "idle", SubResource("AnimationNodeStateMachineTransition_5i3fu"), "idle", "melee", SubResource("AnimationNodeStateMachineTransition_y8p74"), "melee", "idle", SubResource("AnimationNodeStateMachineTransition_l17k0")]
-graph_offset = Vector2(-159, -33)
+transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_akmuq"), "idle", "walk", SubResource("AnimationNodeStateMachineTransition_sn1tm"), "walk", "idle", SubResource("AnimationNodeStateMachineTransition_5i3fu"), "idle", "melee", SubResource("AnimationNodeStateMachineTransition_y8p74"), "melee", "idle", SubResource("AnimationNodeStateMachineTransition_l17k0"), "hurt", "idle", SubResource("AnimationNodeStateMachineTransition_ln3pc")]
+graph_offset = Vector2(-222, -37)
 
 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_vm050"]
 radius = 8.0
@@ -1493,10 +2051,11 @@ libraries = {
 libraries = {
 "": SubResource("AnimationLibrary_prr1g")
 }
-tree_root = SubResource("AnimationNodeStateMachine_b0avg")
+tree_root = SubResource("AnimationNodeStateMachine_b2867")
 anim_player = NodePath("../AnimationPlayer")
 parameters/conditions/is_moving = false
 parameters/conditions/melee = false
+parameters/hurt/blend_position = Vector2(0.949916, -0.0132159)
 parameters/idle/blend_position = Vector2(-0.0243112, 0.73545)
 parameters/melee/blend_position = 0.0
 parameters/melee/0/blend_position = Vector2(0.66778, -0.765217)
@@ -1525,8 +2084,9 @@ collision_mask = 2
 input_pickable = false
 
 [node name="Collider" type="CollisionShape2D" parent="Attackbox"]
-position = Vector2(8, -15)
+position = Vector2(0, -10)
 shape = SubResource("CircleShape2D_md645")
+disabled = true
 debug_color = Color(0.745098, 0.462745, 0, 0.419608)
 
 [connection signal="area_entered" from="Attackbox" to="." method="_on_attackbox_area_entered"]