[gd_scene load_steps=3 format=3 uid="uid://b8sfype1vx5ad"]

[ext_resource type="Texture2D" uid="uid://dd1j2t2iv02w6" path="res://Nem/Nem Sprite.png" id="1_vjmx4"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_f3edd"]
size = Vector2(13, 8)

[node name="NemNPC" type="CharacterBody2D"]
y_sort_enabled = true
motion_mode = 1

[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(0, -13)
texture = ExtResource("1_vjmx4")
hframes = 20

[node name="MovementCollider" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_f3edd")
