fixes #73 by removing the faulty vec2 proc and making the vec3 angle proc work for vec2
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@ -1573,12 +1573,16 @@ proc angle*[T](a: GVec2[T]): T =
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## Angle of a Vec2.
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arctan2(a.y, a.x)
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proc angle*[T](a, b: GVec2[T]): T =
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## Angle between 2 Vec2.
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fixAngle(arctan2(a.y - b.y, a.x - b.x))
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proc angle*[T](a, b: GVec2[T]|GVec3[T]): T =
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## Angle between 2 Vec2 or Vec3.
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runnableExamples:
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assert angle(vec2(0.0, 1.0), vec2(1.0, 0.0)).toDegrees() == 90.0
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assert angle(vec2(0.0, 1.0), vec2(-1.0, 0.0)).toDegrees() == 90.0
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assert angle(vec2(0.0, 1.0), vec2(0.0, -1.0)).toDegrees() == 180.0
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proc angle*[T](a, b: GVec3[T]): T =
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## Angle between 2 Vec3.
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assert angle(vec3(0.0, 1.0, 0.0), vec3(1.0, 0.0, 0.0)).toDegrees() == 90.0
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assert angle(vec3(0.0, 1.0, 0.0), vec3(-1.0, 0.0, 0.0)).toDegrees() == 90.0
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assert angle(vec3(0.0, 1.0, 0.0), vec3(0.0, -1.0, 0.0)).toDegrees() == 180.0
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var dot = dot(a, b)
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dot = dot / (a.length * b.length)
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arccos(dot)
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