Add new quantize method for vec3.

This commit is contained in:
treeform 2020-03-10 21:36:43 -07:00
parent b9f9e6dc40
commit 1ca42be449

View file

@ -303,6 +303,11 @@ proc distSq*(at: Vec3, to: Vec3): float32 =
proc lerp*(a: Vec3, b: Vec3, v: float32): Vec3 =
a * (1.0 - v) + b * v
proc quantize*(v: Vec3, n: float32): Vec3 =
result.x = sign(v.x) * floor(abs(v.x) / n) * n
result.y = sign(v.y) * floor(abs(v.y) / n) * n
result.z = sign(v.z) * floor(abs(v.z) / n) * n
proc angleBetween*(a, b: Vec3): float32 =
var dot = dot(a, b)
dot = dot / (a.length * b.length)