125 lines
2.6 KiB
Nim
125 lines
2.6 KiB
Nim
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import benchy, vmath
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proc isNaNSlow(f: SomeFloat): bool =
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## Returns true if number is a NaN.
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f.classify notin {fcNormal, fcZero, fcSubnormal}
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proc isNaNRyan(x: SomeFloat): bool =
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if x == 0.0:
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return false
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x != x or x * 0.5 == x
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proc isNaN3*(x: SomeFloat): bool =
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## Returns true if number is a NaN.
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x != 0.0 and (x != x or x * 0.5 == x)
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assert isNaNSlow(0.3) == false
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assert isNaNSlow(0.0) == false
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assert isNaNSlow(0.3/0.0) == true
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assert isNaNSlow(-0.3/0.0) == true
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assert isNaNSlow(5.0e-324) == false
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assert isNaNRyan(0.3) == false
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assert isNaNRyan(0.0) == false
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assert isNaNRyan(0.3/0.0) == true
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assert isNaNRyan(-0.3/0.0) == true
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assert isNaNRyan(5.0e-324) == false
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assert isNan(float32(0.3)) == false
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assert isNan(float32(0.0)) == false
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assert isNan(float32(0.3/0.0)) == true
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assert isNan(float32(-0.3/0.0)) == true
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assert isNan(float32(5.0e-324)) == false
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assert isNan(float64(0.3)) == false
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assert isNan(float64(0.0)) == false
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assert isNan(float64(0.3/0.0)) == true
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assert isNan(float64(-0.3/0.0)) == true
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assert isNan(float64(5.0e-324)) == false
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assert isNan3(float32(0.3)) == false
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assert isNan3(float32(0.0)) == false
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assert isNan3(float32(0.3/0.0)) == true
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assert isNan3(float32(-0.3/0.0)) == true
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assert isNan3(float32(5.0e-324)) == false
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assert isNan3(float64(0.3)) == false
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assert isNan3(float64(0.0)) == false
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assert isNan3(float64(0.3/0.0)) == true
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assert isNan3(float64(-0.3/0.0)) == true
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assert isNan3(float64(5.0e-324)) == false
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const num = 1_00_000
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timeIt "isNaNSlow float32":
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var x: float32
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var n = 0
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for i in 0 .. num:
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if x.isNaNSlow:
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n += 1
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x = float32(i) / float32(i)
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keep n
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timeIt "isNaNSlow float64":
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var x: float64
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var n = 0
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for i in 0 .. num:
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if x.isNaNSlow:
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n += 1
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x = float64(i) / float64(i)
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keep n
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timeIt "isNaNRyan float32":
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var x: float32
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var n = 0
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for i in 0 .. num:
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if x.isNaNRyan:
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n += 1
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x = float32(i) / float32(i)
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keep n
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timeIt "isNaNRyan float64":
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var x: float64
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var n = 0
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for i in 0 .. num:
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if x.isNaNRyan:
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n += 1
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x = float64(i) / float64(i)
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keep n
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timeIt "isNan float32":
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var x: float32
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var n = 0
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for i in 0 .. num:
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if x.isNan:
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n += 1
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x = float32(i) / float32(i)
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keep n
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timeIt "isNan float64":
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var x: float64
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var n = 0
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for i in 0 .. num:
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if x.isNan:
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n += 1
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x = float64(i) / float64(i)
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keep n
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timeIt "isNan3 float32":
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var x: float32
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var n = 0
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for i in 0 .. num:
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if x.isNan3:
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n += 1
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x = float32(i) / float32(i)
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keep n
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timeIt "isNan3 float64":
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var x: float64
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var n = 0
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for i in 0 .. num:
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if x.isNan3:
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n += 1
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x = float64(i) / float64(i)
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keep n
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