.github/workflows | ||
docs | ||
examples | ||
experiments | ||
src | ||
tests | ||
tools | ||
.gitignore | ||
LICENSE | ||
pixie.nimble | ||
README.md |
Pixie - A full-featured 2D graphics library for Nim
⚠️ WARNING: This library is still in heavy development. ⚠️
Pixie is a 2D graphics library similar to Cairo and Skia written (almost) entirely in Nim.
This library is being actively developed and is not yet ready for use. Since you've managed to stumble onto it, give it a star and check back soon!
nimble install pixie
Features:
- Drawing paths, shapes and curves, with even-odd and non-zero windings.
- Strokes with joins and caps.
- Shadows, glows and blurs.
- Complex masking: Subtract, Intersect, Exclude.
- Complex blends: Darken, Multiply, Color Dodge, Hue, Luminosity... etc.
- Pixel perfect AA quality.
- Supported file formats: PNG, BMP, JPG, SVG + more in development.
Testing
nimble test
Examples
Square
let
pos = vec2(50, 50)
wh = vec2(100, 100)
image.fillRect(rect(pos, wh), rgba(255, 0, 0, 255))
Line
let
start = vec2(25, 25)
stop = vec2(175, 175)
color = parseHtmlColor("#FF5C00").rgba
image.strokeSegment(segment(start, stop), color, strokeWidth = 10)
Rounded rectangle
examples/rounded_rectangle.nim
let
pos = vec2(50, 50)
wh = vec2(100, 100)
r = 25.0
image.fillRoundedRect(rect(pos, wh), r, rgba(0, 255, 0, 255))
Heart
image.fillPath(
"""
M 20 60
A 40 40 90 0 1 100 60
A 40 40 90 0 1 180 60
Q 180 120 100 180
Q 20 120 20 60
z
""",
parseHtmlColor("#FC427B").rgba
)
Shadow
let polygonImage = newImage(200, 200)
polygonImage.fillPolygon(
vec2(100, 100),
70,
sides = 8,
rgba(255, 255, 255, 255)
)
let shadow = polygonImage.shadow(
offset = vec2(2, 2),
spread = 2,
blur = 10,
color = rgba(0, 0, 0, 200)
)
image.draw(shadow)
image.draw(polygonImage)
Blur
let mask = newMask(200, 200)
mask.fillPolygon(vec2(100, 100), 70, sides = 6)
blur.blur(20)
blur.draw(mask, blendMode = bmMask)
image.draw(trees)
image.draw(blur)
Tiger
let tiger = readImage("examples/data/tiger.svg")
image.draw(
tiger,
translate(vec2(100, 100)) *
scale(vec2(0.2, 0.2)) *
translate(vec2(-450, -450))
)