pixie/experiments/svg_cairo.nim
Ryan Oldenburg 5ea1413386 runs
2021-03-03 15:18:20 -06:00

499 lines
14 KiB
Nim

## Load and Save SVG files.
import cairo, chroma, pixie/common, pixie/images, pixie/paths, strutils, vmath,
xmlparser, xmltree
type Path = paths.Path
proc processCommands(c: ptr Context, path: paths.Path) =
c.newPath()
c.moveTo(0, 0)
for i, command in path.commands:
case command.kind
of Move:
c.moveTo(command.numbers[0], command.numbers[1])
of Line:
c.lineTo(command.numbers[0], command.numbers[1])
of HLine:
echo "HLine not yet supported for Cairo"
of VLine:
echo "VLine not yet supported for Cairo"
of Cubic:
c.curveTo(
command.numbers[0],
command.numbers[1],
command.numbers[2],
command.numbers[3],
command.numbers[4],
command.numbers[5]
)
of SCubic:
echo "SCubic not yet supported for Cairo"
of Quad:
echo "Quad not supported by Cairo"
of TQuad:
echo "TQuad not supported by Cairo"
of Arc:
echo "Arc not yet supported for Cairo"
of RMove:
c.relMoveTo(command.numbers[0], command.numbers[1])
of RLine:
c.relLineTo(command.numbers[0], command.numbers[1])
of RHLine:
c.relLineTo(command.numbers[0], 0)
of RVLine:
c.relLineTo(0, command.numbers[0])
of RCubic:
c.relCurveTo(
command.numbers[0],
command.numbers[1],
command.numbers[2],
command.numbers[3],
command.numbers[4],
command.numbers[5]
)
of RSCubic:
# This is not correct but good enough for now
c.relLineTo(
command.numbers[2],
command.numbers[3]
)
of RQuad:
echo "RQuad not supported by Cairo"
of RTQuad:
echo "RTQuad not supported by Cairo"
of RArc:
echo "RArc not yet supported for Cairo"
of Close:
c.closePath()
checkStatus(c.status())
proc prepare(
c: ptr Context,
path: Path,
color: ColorRGBA,
mat: Mat3,
windingRule = wrNonZero
) =
let
color = color.color()
matrix = Matrix(
xx: mat[0, 0],
yx: mat[0, 1],
xy: mat[1, 0],
yy: mat[1, 1],
x0: mat[2, 0],
y0: mat[2, 1],
)
c.setSourceRgba(color.r, color.g, color.b, color.a)
c.setMatrix(matrix.unsafeAddr)
case windingRule:
of wrNonZero:
c.setFillRule(FillRuleWinding)
else:
c.setFillRule(FillRuleEvenOdd)
c.processCommands(path)
proc fillPath(
c: ptr Context,
path: Path,
color: ColorRGBA,
mat: Mat3,
windingRule = wrNonZero
) =
prepare(c, path, color, mat, windingRule)
c.fill()
proc strokePath(
c: ptr Context,
path: Path,
color: ColorRGBA,
mat: Mat3,
strokeWidth: float32
) =
prepare(c, path, color, mat)
c.setLineWidth(strokeWidth)
c.stroke()
type Ctx = object
fillRule: WindingRule
fill, stroke: ColorRGBA
strokeWidth: float32
strokeLineCap: paths.LineCap
strokeLineJoin: paths.LineJoin
transform: Mat3
shouldStroke: bool
template failInvalid() =
raise newException(PixieError, "Invalid SVG data")
proc attrOrDefault(node: XmlNode, name, default: string): string =
result = node.attr(name)
if result.len == 0:
result = default
proc initCtx(): Ctx =
result.fill = parseHtmlColor("black").rgba
result.stroke = parseHtmlColor("black").rgba
result.strokeWidth = 1
result.transform = mat3()
proc decodeCtx(inherited: Ctx, node: XmlNode): Ctx =
result = inherited
var
fillRule = node.attr("fill-rule")
fill = node.attr("fill")
stroke = node.attr("stroke")
strokeWidth = node.attr("stroke-width")
strokeLineCap = node.attr("stroke-linecap")
strokeLineJoin = node.attr("stroke-linejoin")
transform = node.attr("transform")
style = node.attr("style")
let pairs = style.split(';')
for pair in pairs:
let parts = pair.split(':')
if parts.len == 2:
# Do not override element properties
case parts[0].strip():
of "fill":
if fill.len == 0:
fill = parts[1].strip()
of "stroke":
if stroke.len == 0:
stroke = parts[1].strip()
of "stroke-linecap":
if strokeLineCap.len == 0:
strokeLineCap = parts[1].strip()
of "stroke-linejoin":
if strokeLineJoin.len == 0:
strokeLineJoin = parts[1].strip()
of "stroke-width":
if strokeWidth.len == 0:
strokeWidth = parts[1].strip()
if fillRule == "":
discard # Inherit
elif fillRule == "nonzero":
result.fillRule = wrNonZero
elif fillRule == "evenodd":
result.fillRule = wrEvenOdd
else:
raise newException(
PixieError, "Invalid fill-rule value " & fillRule
)
if fill == "" or fill == "currentColor":
discard # Inherit
elif fill == "none":
result.fill = ColorRGBA()
else:
result.fill = parseHtmlColor(fill).rgba
if stroke == "":
discard # Inherit
elif stroke == "currentColor":
result.shouldStroke = true
elif stroke == "none":
result.stroke = ColorRGBA()
else:
result.stroke = parseHtmlColor(stroke).rgba
result.shouldStroke = true
if strokeWidth == "":
discard # Inherit
else:
if strokeWidth.endsWith("px"):
strokeWidth = strokeWidth[0 .. ^3]
result.strokeWidth = parseFloat(strokeWidth)
result.shouldStroke = true
if result.stroke == ColorRGBA() or result.strokeWidth <= 0:
result.shouldStroke = false
if strokeLineCap == "":
discard # Inherit
else:
case strokeLineCap:
of "butt":
result.strokeLineCap = lcButt
of "round":
result.strokeLineCap = lcRound
of "square":
result.strokeLineCap = lcSquare
of "inherit":
discard
else:
raise newException(
PixieError, "Invalid stroke-linecap value " & strokeLineCap
)
if strokeLineJoin == "":
discard # Inherit
else:
case strokeLineJoin:
of "miter":
result.strokeLineJoin = ljMiter
of "round":
result.strokeLineJoin = ljRound
of "bevel":
result.strokeLineJoin = ljBevel
of "inherit":
discard
else:
raise newException(
PixieError, "Invalid stroke-linejoin value " & strokeLineJoin
)
if transform == "":
discard # Inherit
else:
template failInvalidTransform(transform: string) =
raise newException(
PixieError, "Unsupported SVG transform: " & transform & "."
)
var remaining = transform
while remaining.len > 0:
let index = remaining.find(")")
if index == -1:
failInvalidTransform(transform)
let f = remaining[0 .. index].strip()
remaining = remaining[index + 1 .. ^1]
if f.startsWith("matrix("):
let arr =
if f.contains(","):
f[7 .. ^2].split(",")
else:
f[7 .. ^2].split(" ")
if arr.len != 6:
failInvalidTransform(transform)
var m = mat3()
m[0] = parseFloat(arr[0].strip())
m[1] = parseFloat(arr[1].strip())
m[3] = parseFloat(arr[2].strip())
m[4] = parseFloat(arr[3].strip())
m[6] = parseFloat(arr[4].strip())
m[7] = parseFloat(arr[5].strip())
result.transform = result.transform * m
elif f.startsWith("translate("):
let
components = f[10 .. ^2].split(" ")
tx = parseFloat(components[0].strip())
ty =
if components[1].len == 0:
0.0
else:
parseFloat(components[1].strip())
result.transform = result.transform * translate(vec2(tx, ty))
elif f.startsWith("rotate("):
let
values = f[7 .. ^2].split(" ")
angle = parseFloat(values[0].strip()) * -PI / 180
var cx, cy: float32
if values.len > 1:
cx = parseFloat(values[1].strip())
if values.len > 2:
cy = parseFloat(values[2].strip())
let center = vec2(cx, cy)
result.transform = result.transform *
translate(center) * rotationMat3(angle) * translate(-center)
else:
failInvalidTransform(transform)
proc draw(img: ptr Context, node: XmlNode, ctxStack: var seq[Ctx]) =
if node.kind != xnElement:
# Skip <!-- comments -->
return
case node.tag:
of "title", "desc", "defs":
discard
of "g":
let ctx = decodeCtx(ctxStack[^1], node)
ctxStack.add(ctx)
for child in node:
img.draw(child, ctxStack)
discard ctxStack.pop()
of "path":
let
d = node.attr("d")
ctx = decodeCtx(ctxStack[^1], node)
path = parsePath(d)
if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform, ctx.fillRule)
if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth)
of "line":
let
ctx = decodeCtx(ctxStack[^1], node)
x1 = parseFloat(node.attrOrDefault("x1", "0"))
y1 = parseFloat(node.attrOrDefault("y1", "0"))
x2 = parseFloat(node.attrOrDefault("x2", "0"))
y2 = parseFloat(node.attrOrDefault("y2", "0"))
var path: Path
path.moveTo(x1, y1)
path.lineTo(x2, y2)
path.closePath()
if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform)
if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth)
of "polyline", "polygon":
let
ctx = decodeCtx(ctxStack[^1], node)
points = node.attr("points")
var vecs: seq[Vec2]
if points.contains(","):
for pair in points.split(" "):
let parts = pair.split(",")
if parts.len != 2:
failInvalid()
vecs.add(vec2(parseFloat(parts[0]), parseFloat(parts[1])))
else:
let points = points.split(" ")
if points.len mod 2 != 0:
failInvalid()
for i in countup(0, points.len - 2, 2):
vecs.add(vec2(parseFloat(points[i]), parseFloat(points[i + 1])))
if vecs.len == 0:
failInvalid()
var path: Path
path.moveTo(vecs[0])
for i in 1 ..< vecs.len:
path.lineTo(vecs[i])
# The difference between polyline and polygon is whether we close the path
if node.tag == "polygon":
path.closePath()
if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform)
if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth)
of "rect":
let
ctx = decodeCtx(ctxStack[^1], node)
x = parseFloat(node.attrOrDefault("x", "0"))
y = parseFloat(node.attrOrDefault("y", "0"))
width = parseFloat(node.attr("width"))
height = parseFloat(node.attr("height"))
var
rx = max(parseFloat(node.attrOrDefault("rx", "0")), 0)
ry = max(parseFloat(node.attrOrDefault("ry", "0")), 0)
var path: Path
if rx > 0 or ry > 0:
if rx == 0:
rx = ry
elif ry == 0:
ry = rx
rx = min(rx, width / 2)
ry = min(ry, height / 2)
path.moveTo(x + rx, y)
path.lineTo(x + width - rx, y)
path.ellipticalArcTo(rx, ry, 0, false, true, x + width, y + ry)
path.lineTo(x + width, y + height - ry)
path.ellipticalArcTo(rx, ry, 0, false, true, x + width - rx, y + height)
path.lineTo(x + rx, y + height)
path.ellipticalArcTo(rx, ry, 0, false, true, x, y + height - ry)
path.lineTo(x, y + ry)
path.ellipticalArcTo(rx, ry, 0, false, true, x + rx, y)
else:
path.rect(x, y, width, height)
if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform)
if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth)
of "circle", "ellipse":
let
ctx = decodeCtx(ctxStack[^1], node)
cx = parseFloat(node.attrOrDefault("cx", "0"))
cy = parseFloat(node.attrOrDefault("cy", "0"))
var rx, ry: float32
if node.tag == "circle":
rx = parseFloat(node.attr("r"))
ry = rx
else:
rx = parseFloat(node.attrOrDefault("rx", "0"))
ry = parseFloat(node.attrOrDefault("ry", "0"))
var path: Path
path.ellipse(cx, cy, rx, ry)
if ctx.fill != ColorRGBA():
img.fillPath(path, ctx.fill, ctx.transform)
if ctx.shouldStroke:
img.strokePath(path, ctx.stroke, ctx.transform, ctx.strokeWidth)
else:
raise newException(PixieError, "Unsupported SVG tag: " & node.tag & ".")
proc decodeSvg*(data: string, width = 0, height = 0): Image =
## Render SVG file and return the image. Defaults to the SVG's view box size.
try:
let root = parseXml(data)
if root.tag != "svg":
failInvalid()
let
viewBox = root.attr("viewBox")
box = viewBox.split(" ")
viewBoxWidth = parseInt(box[2])
viewBoxHeight = parseInt(box[3])
var rootCtx = initCtx()
rootCtx = decodeCtx(rootCtx, root)
var surface: ptr Surface
if width == 0 and height == 0: # Default to the view box size
result = newImage(viewBoxWidth, viewBoxHeight)
surface = imageSurfaceCreate(
FORMAT_ARGB32, viewBoxWidth.int32, viewBoxHeight.int32
)
else:
result = newImage(width, height)
surface = imageSurfaceCreate(FORMAT_ARGB32, width.int32, height.int32)
let
scaleX = width.float32 / viewBoxWidth.float32
scaleY = height.float32 / viewBoxHeight.float32
rootCtx.transform = scale(vec2(scaleX, scaleY))
let c = surface.create()
var ctxStack = @[rootCtx]
for node in root:
c.draw(node, ctxStack)
surface.flush()
let pixels = cast[ptr UncheckedArray[array[4, uint8]]](surface.getData())
for y in 0 ..< result.height:
for x in 0 ..< result.width:
let
bgra = pixels[result.dataIndex(x, y)]
rgba = rgba(bgra[2], bgra[1], bgra[0], bgra[3])
result.setRgbaUnsafe(x, y, rgba.rgbx())
except PixieError as e:
raise e
except:
raise newException(PixieError, "Unable to load SVG")