122 lines
2.6 KiB
Nim
122 lines
2.6 KiB
Nim
import benchy, chroma, pixie, random, vmath
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, 255, 0, 255))
|
|
|
|
timeIt "big-on-bigger NormalBlend":
|
|
a.draw(b, translate(vec2(25, 25)), NormalBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, 255, 0, 255))
|
|
|
|
timeIt "big-on-bigger MaskBlend":
|
|
a.draw(b, translate(vec2(25, 25)), MaskBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, 255, 0, 255))
|
|
|
|
timeIt "big-on-bigger OverwriteBlend":
|
|
a.draw(b, translate(vec2(25, 25)), OverwriteBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, 255, 0, 255))
|
|
|
|
timeIt "scale x0.5":
|
|
a.draw(b, translate(vec2(25, 25)) * scale(vec2(0.5, 0.5)), NormalBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, 255, 0, 255))
|
|
|
|
timeIt "scale x2":
|
|
a.draw(b, translate(vec2(25, 25)) * scale(vec2(2, 2)), NormalBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, rand(255).uint8, 0, 255))
|
|
|
|
timeIt "smooth x-translate":
|
|
a.draw(b, translate(vec2(25.2, 0)), NormalBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, rand(255).uint8, 0, 255))
|
|
|
|
timeIt "smooth y-translate":
|
|
a.draw(b, translate(vec2(0, 25.2)), NormalBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, rand(255).uint8, 0, 255))
|
|
|
|
timeIt "smooth translate":
|
|
a.draw(b, translate(vec2(25.2, 25.2)), NormalBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(1000, 1000)
|
|
b = newImage(500, 500)
|
|
a.fill(rgba(255, 0, 0, 255))
|
|
b.fill(rgba(0, rand(255).uint8, 0, 255))
|
|
|
|
timeIt "smooth rotate 45":
|
|
a.draw(b, translate(vec2(0, 500)) * rotate(toRadians(45)), NormalBlend)
|
|
|
|
block:
|
|
let
|
|
a = newImage(100, 100)
|
|
b = newImage(50, 50)
|
|
|
|
timeIt "shadow no offset":
|
|
b.fill(rgba(0, 0, 0, 255))
|
|
a.draw(b, translate(vec2(25, 25)))
|
|
discard a.shadow(
|
|
offset = vec2(0, 0),
|
|
spread = 10,
|
|
blur = 10,
|
|
color = rgba(0, 0, 0, 255)
|
|
)
|
|
|
|
block:
|
|
let
|
|
a = newImage(100, 100)
|
|
b = newImage(50, 50)
|
|
|
|
timeIt "shadow with offset":
|
|
b.fill(rgba(0, 0, 0, 255))
|
|
a.draw(b, translate(vec2(25, 25)))
|
|
discard a.shadow(
|
|
offset = vec2(10, 10),
|
|
spread = 10,
|
|
blur = 10,
|
|
color = rgba(0, 0, 0, 255)
|
|
)
|