import benchy, cairo, chroma, math, pixie var surface = imageSurfaceCreate(FORMAT_ARGB32, 1000, 1000) ctx = surface.create() ctx.setSourceRgba(0, 0, 0, 1) ctx.fill() ctx.setSourceRgba(0, 0, 1, 1) timeIt "cairo": ctx.newPath() ctx.moveTo(0, 0) ctx.lineTo(500, 0) ctx.lineTo(500, 500) ctx.lineTo(0, 500) ctx.closePath() ctx.fill() surface.flush() # discard surface.writeToPng("cairo.png") var a = newImage(1000, 1000) a.fill(rgba(0, 0, 0, 255)) timeIt "pixie": var p: pixie.Path p.moveTo(0, 0) p.lineTo(500, 0) p.lineTo(500, 500) p.lineTo(0, 500) p.closePath() a.fillPath(p, rgba(0, 0, 255, 255)) # a.writeFile("pixie.png")