import benchy, cairo, chroma, math, pixie block: let surface = imageSurfaceCreate(FORMAT_ARGB32, 1920, 1080) ctx = surface.create() ctx.setSourceRgba(0, 0, 1, 1) timeIt "cairo1": ctx.newPath() ctx.moveTo(0, 0) ctx.lineTo(1920, 0) ctx.lineTo(1920, 1080) ctx.lineTo(0, 1080) ctx.closePath() ctx.fill() surface.flush() # discard surface.writeToPng("cairo1.png") let a = newImage(1920, 1080) a.fill(rgba(255, 255, 255, 255)) timeIt "pixie1": var p: pixie.Path p.moveTo(0, 0) p.lineTo(1920, 0) p.lineTo(1920, 1080) p.lineTo(0, 1080) p.closePath() a.fillPath(p, rgba(0, 0, 255, 255)) # a.writeFile("pixie1.png") block: let surface = imageSurfaceCreate(FORMAT_ARGB32, 1920, 1080) ctx = surface.create() ctx.setSourceRgba(0, 0, 1, 1) timeIt "cairo2": ctx.newPath() ctx.moveTo(500, 240) ctx.lineTo(1500, 240) ctx.lineTo(1920, 600) ctx.lineTo(0, 600) ctx.closePath() ctx.fill() surface.flush() # discard surface.writeToPng("cairo2.png") let a = newImage(1920, 1080) a.fill(rgba(255, 255, 255, 255)) timeIt "pixie2": var p: pixie.Path p.moveTo(500, 240) p.lineTo(1500, 240) p.lineTo(1920, 600) p.lineTo(0, 600) p.closePath() a.fillPath(p, rgba(0, 0, 255, 255)) # a.writeFile("pixie2.png") block: let a = imageSurfaceCreate(FORMAT_ARGB32, 1000, 1000) b = imageSurfaceCreate(FORMAT_ARGB32, 500, 500) ac = a.create() bc = b.create() ac.setSourceRgba(1, 0, 0, 1) ac.newPath() ac.rectangle(0, 0, 1000, 1000) ac.fill() bc.setSourceRgba(0, 1, 0, 1) bc.newPath() bc.rectangle(0, 0, 500, 500) bc.fill() let pattern = patternCreateForSurface(b) timeIt "a": ac.setSource(pattern) ac.save() ac.translate(25.2, 25.2) ac.rectangle(0, 0, 500, 500) ac.fill() ac.restore() discard a.writeToPng("a.png")