not inline
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1 changed files with 5 additions and 5 deletions
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@ -158,7 +158,7 @@ proc stroke(ctx: Context, image: Image, path: Path) =
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ctx.layer.applyOpacity(ctx.globalAlpha)
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ctx.layer.applyOpacity(ctx.globalAlpha)
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ctx.restore()
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ctx.restore()
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proc fillText(ctx: Context, image: Image, text: string, at: Vec2) {.inline.} =
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proc fillText(ctx: Context, image: Image, text: string, at: Vec2) =
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if ctx.font.typeface == nil:
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if ctx.font.typeface == nil:
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raise newException(PixieError, "No font has been set on this Context")
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raise newException(PixieError, "No font has been set on this Context")
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@ -185,7 +185,7 @@ proc fillText(ctx: Context, image: Image, text: string, at: Vec2) {.inline.} =
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ctx.layer.applyOpacity(ctx.globalAlpha)
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ctx.layer.applyOpacity(ctx.globalAlpha)
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ctx.restore()
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ctx.restore()
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proc strokeText(ctx: Context, image: Image, text: string, at: Vec2) {.inline.} =
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proc strokeText(ctx: Context, image: Image, text: string, at: Vec2) =
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if ctx.font.typeface == nil:
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if ctx.font.typeface == nil:
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raise newException(PixieError, "No font has been set on this Context")
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raise newException(PixieError, "No font has been set on this Context")
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@ -293,7 +293,7 @@ proc ellipse*(ctx: Context, x, y, rx, ry: float32) {.inline.} =
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## Adds an ellipse to the current sub-path.
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## Adds an ellipse to the current sub-path.
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ctx.path.ellipse(x, y, rx, ry)
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ctx.path.ellipse(x, y, rx, ry)
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proc fill*(ctx: Context, path: Path, windingRule = wrNonZero) {.inline.} =
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proc fill*(ctx: Context, path: Path, windingRule = wrNonZero) =
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## Fills the path with the current fillStyle.
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## Fills the path with the current fillStyle.
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if ctx.mask != nil and ctx.layer == nil:
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if ctx.mask != nil and ctx.layer == nil:
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ctx.saveLayer()
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ctx.saveLayer()
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@ -308,7 +308,7 @@ proc fill*(ctx: Context, windingRule = wrNonZero) {.inline.} =
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## Fills the current path with the current fillStyle.
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## Fills the current path with the current fillStyle.
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ctx.fill(ctx.path, windingRule)
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ctx.fill(ctx.path, windingRule)
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proc clip*(ctx: Context, path: Path, windingRule = wrNonZero) {.inline.} =
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proc clip*(ctx: Context, path: Path, windingRule = wrNonZero) =
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## Turns the path into the current clipping region. The previous clipping
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## Turns the path into the current clipping region. The previous clipping
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## region, if any, is intersected with the current or given path to create
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## region, if any, is intersected with the current or given path to create
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## the new clipping region.
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## the new clipping region.
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@ -326,7 +326,7 @@ proc clip*(ctx: Context, windingRule = wrNonZero) {.inline.} =
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## to create the new clipping region.
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## to create the new clipping region.
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ctx.clip(ctx.path, windingRule)
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ctx.clip(ctx.path, windingRule)
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proc stroke*(ctx: Context, path: Path) {.inline.} =
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proc stroke*(ctx: Context, path: Path) =
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## Strokes (outlines) the current or given path with the current strokeStyle.
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## Strokes (outlines) the current or given path with the current strokeStyle.
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if ctx.mask != nil and ctx.layer == nil:
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if ctx.mask != nil and ctx.layer == nil:
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ctx.saveLayer()
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ctx.saveLayer()
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