Merge pull request #117 from guzba/master

fill and stroke helpers
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treeform 2021-02-19 10:10:53 -08:00 committed by GitHub
commit f1762ec613
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17 changed files with 225 additions and 53 deletions

View file

@ -30,7 +30,7 @@ let
pos = vec2(50, 50)
wh = vec2(100, 100)
image.drawRect(rect(pos, wh), rgba(255, 0, 0, 255))
image.fillRect(rect(pos, wh), rgba(255, 0, 0, 255))
```
![example output](examples/square.png)
@ -42,7 +42,7 @@ let
stop = vec2(175, 175)
color = parseHtmlColor("#FF5C00").rgba
image.drawSegment(segment(start, stop), color, strokeWidth = 10)
image.strokeSegment(segment(start, stop), color, strokeWidth = 10)
```
![example output](examples/line.png)
@ -54,7 +54,7 @@ let
wh = vec2(100, 100)
r = 25.0
image.drawRoundedRect(rect(pos, wh), r, rgba(0, 255, 0, 255))
image.fillRoundedRect(rect(pos, wh), r, rgba(0, 255, 0, 255))
```
![example output](examples/rounded_rectangle.png)
@ -79,19 +79,21 @@ image.fillPath(
[examples/shadow.nim](examples/shadow.nim)
```nim
let polygonImage = newImage(200, 200)
polygonImage.drawPolygon(
polygonImage.fillPolygon(
vec2(100, 100),
70,
sides = 8,
rgba(255, 255, 255, 255)
)
image.draw(polygonImage.shadow(
let shadow = polygonImage.shadow(
offset = vec2(2, 2),
spread = 2,
blur = 10,
color = rgba(0, 0, 0, 200)
))
)
image.draw(shadow)
image.draw(polygonImage)
```
![example output](examples/shadow.png)
@ -100,7 +102,7 @@ image.draw(polygonImage)
[examples/blur.nim](examples/blur.nim)
```nim
let mask = newMask(200, 200)
mask.drawPolygon(vec2(100, 100), 70, sides = 6)
mask.fillPolygon(vec2(100, 100), 70, sides = 6)
blur.blur(20)
blur.draw(mask, blendMode = bmMask)

View file

@ -8,7 +8,7 @@ let
image.fill(rgba(255, 255, 255, 255))
let mask = newMask(200, 200)
mask.drawPolygon(vec2(100, 100), 70, sides = 6)
mask.fillPolygon(vec2(100, 100), 70, sides = 6)
blur.blur(20)
blur.draw(mask, blendMode = bmMask)

View file

@ -8,6 +8,6 @@ let
stop = vec2(175, 175)
color = parseHtmlColor("#FF5C00").rgba
image.drawSegment(segment(start, stop), color, strokeWidth = 10)
image.strokeSegment(segment(start, stop), color, strokeWidth = 10)
image.writeFile("examples/line.png")

View file

@ -8,6 +8,6 @@ let
wh = vec2(100, 100)
r = 25.0
image.drawRoundedRect(rect(pos, wh), r, rgba(0, 255, 0, 255))
image.fillRoundedRect(rect(pos, wh), r, rgba(0, 255, 0, 255))
image.writeFile("examples/rounded_rectangle.png")

View file

@ -4,19 +4,21 @@ let image = newImage(200, 200)
image.fill(rgba(255, 255, 255, 255))
let polygonImage = newImage(200, 200)
polygonImage.drawPolygon(
polygonImage.fillPolygon(
vec2(100, 100),
70,
sides = 8,
rgba(255, 255, 255, 255)
)
image.draw(polygonImage.shadow(
let shadow = polygonImage.shadow(
offset = vec2(2, 2),
spread = 2,
blur = 10,
color = rgba(0, 0, 0, 200)
))
)
image.draw(shadow)
image.draw(polygonImage)
image.writeFile("examples/shadow.png")

View file

@ -7,6 +7,6 @@ let
pos = vec2(50, 50)
wh = vec2(100, 100)
image.drawRect(rect(pos, wh), rgba(255, 0, 0, 255))
image.fillRect(rect(pos, wh), rgba(255, 0, 0, 255))
image.writeFile("examples/square.png")

View file

@ -50,51 +50,95 @@ proc writeFile*(image: Image, filePath: string) =
raise newException(PixieError, "Unsupported image file extension")
image.writeFile(filePath, fileformat)
proc drawRect*(
image: Image, rect: Rect, color: ColorRGBA, blendMode = bmNormal
) =
proc fillRect*(image: Image, rect: Rect, color: ColorRGBA) =
var path: Path
path.rect(rect)
image.fillPath(path, color, wrNonZero, blendMode)
image.fillPath(path, color)
proc drawRect*(mask: Mask, rect: Rect) =
proc fillRect*(mask: Mask, rect: Rect) =
var path: Path
path.rect(rect)
mask.fillPath(path)
proc drawRoundedRect*(
proc strokeRect*(
image: Image, rect: Rect, color: ColorRGBA, strokeWidth = 1.0
) =
var path: Path
path.rect(rect)
image.strokePath(path, color, strokeWidth)
proc strokeRect*(mask: Mask, rect: Rect, strokeWidth = 1.0) =
var path: Path
path.rect(rect)
mask.strokePath(path, strokeWidth)
proc fillRoundedRect*(
image: Image,
rect: Rect,
nw, ne, se, sw: float32,
color: ColorRGBA
) =
var path: Path
path.roundedRect(rect, nw, ne, se, sw)
image.fillPath(path, color)
proc fillRoundedRect*(
image: Image,
rect: Rect,
radius: float32,
color: ColorRGBA
) =
var path: Path
path.roundedRect(rect, radius, radius, radius, radius)
image.fillPath(path, color)
proc fillRoundedRect*(mask: Mask, rect: Rect, nw, ne, se, sw: float32) =
var path: Path
path.roundedRect(rect, nw, ne, se, sw)
mask.fillPath(path)
proc fillRoundedRect*(mask: Mask, rect: Rect, radius: float32) =
var path: Path
path.roundedRect(rect, radius, radius, radius, radius)
mask.fillPath(path)
proc strokeRoundedRect*(
image: Image,
rect: Rect,
nw, ne, se, sw: float32,
color: ColorRGBA,
blendMode = bmNormal
strokeWidth = 1.0
) =
var path: Path
path.roundedRect(rect, nw, ne, se, sw)
image.fillPath(path, color, wrNonZero, blendMode)
image.strokePath(path, color, strokeWidth)
proc drawRoundedRect*(
proc strokeRoundedRect*(
image: Image,
rect: Rect,
radius: float32,
color: ColorRGBA,
blendMode = bmNormal
strokeWidth = 1.0
) =
var path: Path
path.roundedRect(rect, radius, radius, radius, radius)
image.fillPath(path, color, wrNonZero, blendMode)
image.strokePath(path, color, strokeWidth)
proc drawRoundedRect*(mask: Mask, rect: Rect, nw, ne, se, sw: float32) =
proc strokeRoundedRect*(
mask: Mask, rect: Rect, nw, ne, se, sw: float32, strokeWidth = 1.0
) =
var path: Path
path.roundedRect(rect, nw, ne, se, sw)
mask.fillPath(path)
mask.strokePath(path, strokeWidth)
proc drawRoundedRect*(mask: Mask, rect: Rect, radius: float32) =
proc strokeRoundedRect*(
mask: Mask, rect: Rect, radius: float32, strokeWidth = 1.0
) =
var path: Path
path.roundedRect(rect, radius, radius, radius, radius)
mask.fillPath(path)
mask.strokePath(path, strokeWidth)
proc drawSegment*(
proc strokeSegment*(
image: Image,
segment: Segment,
color: ColorRGBA,
@ -106,13 +150,13 @@ proc drawSegment*(
path.lineTo(segment.to)
image.strokePath(path, color, strokeWidth, wrNonZero, blendMode)
proc drawSegment*(mask: Mask, segment: Segment, strokeWidth: float32) =
proc strokeSegment*(mask: Mask, segment: Segment, strokeWidth: float32) =
var path: Path
path.moveTo(segment.at)
path.lineTo(segment.to)
mask.strokePath(path, strokeWidth)
proc drawEllipse*(
proc fillEllipse*(
image: Image,
center: Vec2,
rx, ry: float32,
@ -123,7 +167,7 @@ proc drawEllipse*(
path.ellipse(center, rx, ry)
image.fillPath(path, color, wrNonZero, blendMode)
proc drawEllipse*(
proc fillEllipse*(
mask: Mask,
center: Vec2,
rx, ry: float32
@ -132,18 +176,38 @@ proc drawEllipse*(
path.ellipse(center, rx, ry)
mask.fillPath(path)
proc drawCircle*(
proc strokeEllipse*(
image: Image,
center: Vec2,
rx, ry: float32,
color: ColorRGBA,
strokeWidth = 1.0
) =
var path: Path
path.ellipse(center, rx, ry)
image.strokePath(path, color, strokeWidth)
proc strokeEllipse*(
mask: Mask,
center: Vec2,
rx, ry: float32,
strokeWidth = 1.0
) =
var path: Path
path.ellipse(center, rx, ry)
mask.strokePath(path, strokeWidth)
proc fillCircle*(
image: Image,
center: Vec2,
radius: float32,
color: ColorRGBA,
blendMode = bmNormal
color: ColorRGBA
) =
var path: Path
path.ellipse(center, radius, radius)
image.fillPath(path, color, wrNonZero, blendMode)
image.fillPath(path, color)
proc drawCircle*(
proc fillCircle*(
mask: Mask,
center: Vec2,
radius: float32
@ -152,19 +216,39 @@ proc drawCircle*(
path.ellipse(center, radius, radius)
mask.fillPath(path)
proc drawPolygon*(
proc strokeCircle*(
image: Image,
center: Vec2,
radius: float32,
color: ColorRGBA,
strokeWidth = 1.0
) =
var path: Path
path.ellipse(center, radius, radius)
image.fillPath(path, color)
proc strokeCircle*(
mask: Mask,
center: Vec2,
radius: float32,
strokeWidth = 1.0
) =
var path: Path
path.ellipse(center, radius, radius)
mask.fillPath(path)
proc fillPolygon*(
image: Image,
pos: Vec2,
size: float32,
sides: int,
color: ColorRGBA,
blendMode = bmNormal
color: ColorRGBA
) =
var path: Path
path.polygon(pos, size, sides)
image.fillPath(path, color, wrNonZero, blendMode)
image.fillPath(path, color)
proc drawPolygon*(
proc fillPolygon*(
mask: Mask,
pos: Vec2,
size: float32,
@ -173,3 +257,26 @@ proc drawPolygon*(
var path: Path
path.polygon(pos, size, sides)
mask.fillPath(path)
proc strokePolygon*(
image: Image,
pos: Vec2,
size: float32,
sides: int,
color: ColorRGBA,
strokeWidth = 1.0
) =
var path: Path
path.polygon(pos, size, sides)
image.strokePath(path, color, strokeWidth)
proc strokePolygon*(
mask: Mask,
pos: Vec2,
size: float32,
sides: int,
strokeWidth = 1.0
) =
var path: Path
path.polygon(pos, size, sides)
mask.strokePath(path, strokeWidth)

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View file

@ -53,13 +53,19 @@ block:
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.drawRect(rect(vec2(10, 10), vec2(30, 30)), rgba(255, 255, 0, 255))
image.fillRect(rect(vec2(10, 10), vec2(30, 30)), rgba(255, 255, 0, 255))
image.writeFile("tests/images/drawRect.png")
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.drawRoundedRect(
image.strokeRect(rect(vec2(10, 10), vec2(30, 30)), rgba(255, 255, 0, 255), 10)
image.writeFile("tests/images/strokeRect.png")
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.fillRoundedRect(
rect(vec2(10, 10), vec2(30, 30)),
10,
rgba(255, 255, 0, 255)
@ -69,7 +75,18 @@ block:
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.drawSegment(
image.strokeRoundedRect(
rect(vec2(10, 10), vec2(30, 30)),
10,
rgba(255, 255, 0, 255),
10
)
image.writeFile("tests/images/strokeRoundedRect.png")
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.strokeSegment(
segment(vec2(10, 10), vec2(90, 90)),
rgba(255, 255, 0, 255),
strokeWidth = 10
@ -79,7 +96,7 @@ block:
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.drawEllipse(
image.fillEllipse(
vec2(50, 50),
25,
25,
@ -90,10 +107,34 @@ block:
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.drawPolygon(
image.strokeEllipse(
vec2(50, 50),
25,
25,
rgba(255, 255, 0, 255),
10
)
image.writeFile("tests/images/strokeEllipse.png")
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.fillPolygon(
vec2(50, 50),
30,
6,
rgba(255, 255, 0, 255)
)
image.writeFile("tests/images/drawPolygon.png")
block:
let image = newImage(100, 100)
image.fill(rgba(0, 255, 255, 255))
image.strokePolygon(
vec2(50, 50),
30,
6,
rgba(255, 255, 0, 255),
10
)
image.writeFile("tests/images/strokePolygon.png")

View file

@ -105,17 +105,27 @@ block:
block:
let mask = newMask(100, 100)
mask.drawRect(rect(vec2(10, 10), vec2(30, 30)))
mask.fillRect(rect(vec2(10, 10), vec2(30, 30)))
writeFile("tests/images/masks/drawRect.png", mask.encodePng())
block:
let mask = newMask(100, 100)
mask.drawRoundedRect(rect(vec2(10, 10), vec2(30, 30)), 10)
mask.strokeRect(rect(vec2(10, 10), vec2(30, 30)), 10)
writeFile("tests/images/masks/strokeRect.png", mask.encodePng())
block:
let mask = newMask(100, 100)
mask.fillRoundedRect(rect(vec2(10, 10), vec2(30, 30)), 10)
writeFile("tests/images/masks/drawRoundedRect.png", mask.encodePng())
block:
let mask = newMask(100, 100)
mask.drawSegment(
mask.strokeRoundedRect(rect(vec2(10, 10), vec2(30, 30)), 10, 10)
writeFile("tests/images/masks/strokeRoundedRect.png", mask.encodePng())
block:
let mask = newMask(100, 100)
mask.strokeSegment(
segment(vec2(10, 10), vec2(90, 90)),
strokeWidth = 10
)
@ -123,10 +133,20 @@ block:
block:
let mask = newMask(100, 100)
mask.drawEllipse(vec2(50, 50), 20, 10)
mask.fillEllipse(vec2(50, 50), 20, 10)
writeFile("tests/images/masks/drawEllipse.png", mask.encodePng())
block:
let mask = newMask(100, 100)
mask.drawPolygon(vec2(50, 50), 30, 6)
mask.strokeEllipse(vec2(50, 50), 20, 10, 10)
writeFile("tests/images/masks/strokeEllipse.png", mask.encodePng())
block:
let mask = newMask(100, 100)
mask.fillPolygon(vec2(50, 50), 30, 6)
writeFile("tests/images/masks/drawPolygon.png", mask.encodePng())
block:
let mask = newMask(100, 100)
mask.strokePolygon(vec2(50, 50), 30, 6, 10)
writeFile("tests/images/masks/strokePolygon.png", mask.encodePng())