diff --git a/src/pixie/paints.nim b/src/pixie/paints.nim index 48407e4..c619299 100644 --- a/src/pixie/paints.nim +++ b/src/pixie/paints.nim @@ -1,5 +1,8 @@ import blends, chroma, common, images, vmath +when defined(amd64) and not defined(pixieNoSimd): + import nimsimd/sse2 + type PaintKind* = enum pkSolid @@ -65,8 +68,8 @@ converter parseSomePaint*(paint: SomePaint): Paint {.inline.} = proc colorStop*(color: Color, position: float32): ColorStop = ColorStop(color: color, position: position) -proc gradientPut(image: Image, paint: Paint, x, y: int, t: float32) = - ## Put an gradient color based on `t` - where are we related to a line. +proc gradientColor(paint: Paint, t: float32): ColorRGBX = + ## Get the gradient color based on `t` - where are we related to a line. var index = -1 for i, stop in paint.gradientStops: if stop.position < t: @@ -90,7 +93,7 @@ proc gradientPut(image: Image, paint: Paint, x, y: int, t: float32) = (t - gs1.position) / (gs2.position - gs1.position) ) color.a *= paint.opacity - image.setRgbaUnsafe(x, y, color.rgbx()) + color.rgbx() proc fillGradientLinear(image: Image, paint: Paint) = ## Fills a linear gradient. @@ -114,12 +117,56 @@ proc fillGradientLinear(image: Image, paint: Paint) = let at = paint.gradientHandlePositions[0] to = paint.gradientHandlePositions[1] - for y in 0 ..< image.height: - for x in 0 ..< image.width: + + if at.y == to.y: # Horizontal gradient + var x: int + while x < image.width: + when defined(amd64) and not defined(pixieNoSimd): + if x + 4 <= image.width: + var colors: array[4, ColorRGBX] + for i in 0 ..< 4: + let + xy = vec2((x + i).float32, 0.float32) + t = toLineSpace(at, to, xy) + rgbx = paint.gradientColor(t) + colors[i] = rgbx + + let colorVec = cast[M128i](colors) + for y in 0 ..< image.height: + mm_storeu_si128(image.data[image.dataIndex(x, y)].addr, colorVec) + x += 4 + continue + let - xy = vec2(x.float32, y.float32) + xy = vec2(x.float32, 0.float32) t = toLineSpace(at, to, xy) - image.gradientPut(paint, x, y, t) + rgbx = paint.gradientColor(t) + for y in 0 ..< image.height: + image.setRgbaUnsafe(x, y, rgbx) + inc x + + elif at.x == to.x: # Vertical gradient + for y in 0 ..< image.height: + let + xy = vec2(0.float32, y.float32) + t = toLineSpace(at, to, xy) + rgbx = paint.gradientColor(t) + var x: int + when defined(amd64) and not defined(pixieNoSimd): + let colorVec = mm_set1_epi32(cast[int32](rgbx)) + for _ in 0 ..< image.width div 4: + mm_storeu_si128(image.data[image.dataIndex(x, y)].addr, colorVec) + x += 4 + for x in x ..< image.width: + image.setRgbaUnsafe(x, y, rgbx) + + else: + for y in 0 ..< image.height: + for x in 0 ..< image.width: + let + xy = vec2(x.float32, y.float32) + t = toLineSpace(at, to, xy) + image.setRgbaUnsafe(x, y, paint.gradientColor(t)) proc fillGradientRadial(image: Image, paint: Paint) = ## Fills a radial gradient. @@ -150,7 +197,7 @@ proc fillGradientRadial(image: Image, paint: Paint) = let xy = vec2(x.float32, y.float32) t = (mat * xy).length() - image.gradientPut(paint, x, y, t) + image.setRgbaUnsafe(x, y, paint.gradientColor(t)) proc fillGradientAngular(image: Image, paint: Paint) = ## Fills an angular gradient. @@ -175,7 +222,7 @@ proc fillGradientAngular(image: Image, paint: Paint) = xy = vec2(x.float32, y.float32) angle = normalize(xy - center).angle() t = (angle + gradientAngle + PI / 2).fixAngle() / 2 / PI + 0.5 - image.gradientPut(paint, x, y, t) + image.setRgbaUnsafe(x, y, paint.gradientColor(t)) proc fillGradient*(image: Image, paint: Paint) {.raises: [PixieError].} = ## Fills with the Paint gradient. diff --git a/tests/benchmark_paints.nim b/tests/benchmark_paints.nim new file mode 100644 index 0000000..f07da26 --- /dev/null +++ b/tests/benchmark_paints.nim @@ -0,0 +1,27 @@ +import benchy, pixie + +let image = newImage(1000, 1000) + +timeIt "GradientLinear vertical": + let paint = newPaint(pkGradientLinear) + paint.gradientHandlePositions = @[ + vec2(50, 0), + vec2(50, 1000), + ] + paint.gradientStops = @[ + ColorStop(color: color(1, 0, 0, 1), position: 0), + ColorStop(color: color(1, 0, 0, 0.15625), position: 1.0), + ] + image.fillGradient(paint) + +timeIt "GradientLinear horizontal": + let paint = newPaint(pkGradientLinear) + paint.gradientHandlePositions = @[ + vec2(0, 50), + vec2(1000, 50), + ] + paint.gradientStops = @[ + ColorStop(color: color(1, 0, 0, 1), position: 0), + ColorStop(color: color(1, 0, 0, 0.15625), position: 1.0), + ] + image.fillGradient(paint) diff --git a/tests/paths/gradientLinear2.png b/tests/paths/gradientLinear2.png new file mode 100644 index 0000000..7acc3f8 Binary files /dev/null and b/tests/paths/gradientLinear2.png differ diff --git a/tests/test_paints.nim b/tests/test_paints.nim index 8761dbf..f206a08 100644 --- a/tests/test_paints.nim +++ b/tests/test_paints.nim @@ -69,6 +69,21 @@ block: image.fillPath(heartShape, paint) image.writeFile("tests/paths/gradientLinear.png") +block: + let paint = newPaint(pkGradientLinear) + paint.gradientHandlePositions = @[ + vec2(50, 0), + vec2(50, 100), + ] + paint.gradientStops = @[ + ColorStop(color: color(1, 0, 0, 1), position: 0), + ColorStop(color: color(1, 0, 0, 0.15625), position: 1.0), + ] + + let image = newImage(100, 100) + image.fillPath(heartShape, paint) + image.writeFile("tests/paths/gradientLinear2.png") + block: let paint = newPaint(pkGradientRadial) paint.gradientHandlePositions = @[