fuzzing updated

This commit is contained in:
Ryan Oldenburg 2022-07-30 20:25:09 -05:00
parent 31a1fbb2a2
commit dee3c81c67
2 changed files with 39 additions and 12 deletions

View file

@ -2,30 +2,26 @@ import pixie, random
randomize()
for i in 0 ..< 25:
for i in 0 ..< 250:
let a = newImage(rand(1 .. 20), rand(1 .. 20))
for j in 0 ..< 25:
let b = newImage(rand(1 .. 20), rand(1 .. 20))
let
translation = vec2(rand(25.0), rand(25.0)) - vec2(5, 5)
rotation = rand(2 * PI).float32
let translation = vec2(rand(-25..25).float32, rand(-25..25).float32)
echo a, " ", b, " ", translation, " ", rotation
echo a, " ", b, " ", translation
a.draw(b, translate(vec2(translation.x.trunc, translation.y.trunc)))
a.draw(b, translate(translation) * rotate(rotation))
a.draw(b, translate(translation))
for i in 0 ..< 25:
for i in 0 ..< 250:
let a = newImage(rand(1 .. 2000), rand(1 .. 2000))
for j in 0 ..< 25:
let b = newImage(rand(1 .. 1000), rand(1 .. 1000))
let
translation = vec2(rand(2500.0), rand(2500.0)) - vec2(500, 500)
rotation = rand(2 * PI).float32
let translation = vec2(rand(-2500..2500).float32, rand(-2500..2500).float32)
echo a, " ", b, " ", translation, " ", rotation
echo a, " ", b, " ", translation
a.draw(b, translate(vec2(translation.x.trunc, translation.y.trunc)))
a.draw(b, translate(translation) * rotate(rotation))
a.draw(b, translate(translation))

View file

@ -0,0 +1,31 @@
import pixie, random
randomize()
for i in 0 ..< 25:
let a = newImage(rand(1 .. 20), rand(1 .. 20))
for j in 0 ..< 25:
let b = newImage(rand(1 .. 20), rand(1 .. 20))
let
translation = vec2(rand(25.0), rand(25.0)) - vec2(5, 5)
rotation = rand(2 * PI).float32
echo a, " ", b, " ", translation, " ", rotation
a.draw(b, translate(vec2(translation.x.trunc, translation.y.trunc)))
a.draw(b, translate(translation) * rotate(rotation))
for i in 0 ..< 25:
let a = newImage(rand(1 .. 2000), rand(1 .. 2000))
for j in 0 ..< 25:
let b = newImage(rand(1 .. 1000), rand(1 .. 1000))
let
translation = vec2(rand(2500.0), rand(2500.0)) - vec2(500, 500)
rotation = rand(2 * PI).float32
echo a, " ", b, " ", translation, " ", rotation
a.draw(b, translate(vec2(translation.x.trunc, translation.y.trunc)))
a.draw(b, translate(translation) * rotate(rotation))