From d6a9429850821cf1ccc4be13a5abe68c654c1527 Mon Sep 17 00:00:00 2001 From: Ryan Oldenburg Date: Wed, 9 Dec 2020 05:47:14 -0600 Subject: [PATCH] rounding is very expensive --- src/pixie/images.nim | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pixie/images.nim b/src/pixie/images.nim index 0a1aa79..93d870a 100644 --- a/src/pixie/images.nim +++ b/src/pixie/images.nim @@ -460,7 +460,7 @@ proc drawUber( if smooth: b.getRgbaSmooth(xFloat, yFloat) else: - b.getRgbaUnsafe(xFloat.round.int, yFloat.round.int) + b.getRgbaUnsafe(xFloat.int, yFloat.int) a.setRgbaUnsafe(x, y, mixer(rgba, rgba2)) if blendMode == bmIntersectMask: