blend mode after winding rule
This commit is contained in:
parent
c5ce1a8029
commit
d3ab965f0f
1 changed files with 20 additions and 20 deletions
|
@ -889,8 +889,8 @@ proc fillShapes(
|
||||||
image: Image,
|
image: Image,
|
||||||
shapes: seq[seq[Vec2]],
|
shapes: seq[seq[Vec2]],
|
||||||
color: ColorRGBA,
|
color: ColorRGBA,
|
||||||
blendMode: BlendMode,
|
windingRule: WindingRule,
|
||||||
windingRule: WindingRule
|
blendMode: BlendMode
|
||||||
) =
|
) =
|
||||||
let (topHalf, bottomHalf, fullHeight) =
|
let (topHalf, bottomHalf, fullHeight) =
|
||||||
partitionSegments(shapes, image.height div 2)
|
partitionSegments(shapes, image.height div 2)
|
||||||
|
@ -1165,38 +1165,38 @@ proc fillPath*(
|
||||||
image: Image,
|
image: Image,
|
||||||
path: SomePath,
|
path: SomePath,
|
||||||
color: ColorRGBA,
|
color: ColorRGBA,
|
||||||
blendMode = bmNormal,
|
windingRule = wrNonZero,
|
||||||
windingRule = wrNonZero
|
blendMode = bmNormal
|
||||||
) {.inline.} =
|
) {.inline.} =
|
||||||
image.fillShapes(parseSomePath(path), color, blendMode, windingRule)
|
image.fillShapes(parseSomePath(path), color, windingRule, blendMode)
|
||||||
|
|
||||||
proc fillPath*(
|
proc fillPath*(
|
||||||
image: Image,
|
image: Image,
|
||||||
path: SomePath,
|
path: SomePath,
|
||||||
color: ColorRGBA,
|
color: ColorRGBA,
|
||||||
pos: Vec2,
|
pos: Vec2,
|
||||||
blendMode = bmNormal,
|
windingRule = wrNonZero,
|
||||||
windingRule = wrNonZero
|
blendMode = bmNormal
|
||||||
) =
|
) =
|
||||||
var shapes = parseSomePath(path)
|
var shapes = parseSomePath(path)
|
||||||
for shape in shapes.mitems:
|
for shape in shapes.mitems:
|
||||||
for segment in shape.mitems:
|
for segment in shape.mitems:
|
||||||
segment += pos
|
segment += pos
|
||||||
image.fillShapes(shapes, color, blendMode, windingRule)
|
image.fillShapes(shapes, color, windingRule, blendMode)
|
||||||
|
|
||||||
proc fillPath*(
|
proc fillPath*(
|
||||||
image: Image,
|
image: Image,
|
||||||
path: SomePath,
|
path: SomePath,
|
||||||
color: ColorRGBA,
|
color: ColorRGBA,
|
||||||
mat: Mat3,
|
mat: Mat3,
|
||||||
blendMode = bmNormal,
|
windingRule = wrNonZero,
|
||||||
windingRule = wrNonZero
|
blendMode = bmNormal
|
||||||
) =
|
) =
|
||||||
var shapes = parseSomePath(path)
|
var shapes = parseSomePath(path)
|
||||||
for shape in shapes.mitems:
|
for shape in shapes.mitems:
|
||||||
for segment in shape.mitems:
|
for segment in shape.mitems:
|
||||||
segment = mat * segment
|
segment = mat * segment
|
||||||
image.fillShapes(shapes, color, blendMode, windingRule)
|
image.fillShapes(shapes, color, windingRule, blendMode)
|
||||||
|
|
||||||
proc fillPath*(
|
proc fillPath*(
|
||||||
mask: Mask,
|
mask: Mask,
|
||||||
|
@ -1234,15 +1234,15 @@ proc strokePath*(
|
||||||
path: SomePath,
|
path: SomePath,
|
||||||
color: ColorRGBA,
|
color: ColorRGBA,
|
||||||
strokeWidth = 1.0,
|
strokeWidth = 1.0,
|
||||||
blendMode = bmNormal,
|
windingRule = wrNonZero,
|
||||||
windingRule = wrNonZero
|
blendMode = bmNormal
|
||||||
) =
|
) =
|
||||||
let strokeShapes = strokeShapes(
|
let strokeShapes = strokeShapes(
|
||||||
parseSomePath(path),
|
parseSomePath(path),
|
||||||
strokeWidth,
|
strokeWidth,
|
||||||
windingRule
|
windingRule
|
||||||
)
|
)
|
||||||
image.fillShapes(strokeShapes, color, blendMode, windingRule)
|
image.fillShapes(strokeShapes, color, windingRule, blendMode)
|
||||||
|
|
||||||
proc strokePath*(
|
proc strokePath*(
|
||||||
image: Image,
|
image: Image,
|
||||||
|
@ -1250,8 +1250,8 @@ proc strokePath*(
|
||||||
color: ColorRGBA,
|
color: ColorRGBA,
|
||||||
strokeWidth = 1.0,
|
strokeWidth = 1.0,
|
||||||
pos: Vec2,
|
pos: Vec2,
|
||||||
blendMode = bmNormal,
|
windingRule = wrNonZero,
|
||||||
windingRule = wrNonZero
|
blendMode = bmNormal
|
||||||
) =
|
) =
|
||||||
var strokeShapes = strokeShapes(
|
var strokeShapes = strokeShapes(
|
||||||
parseSomePath(path),
|
parseSomePath(path),
|
||||||
|
@ -1261,7 +1261,7 @@ proc strokePath*(
|
||||||
for shape in strokeShapes.mitems:
|
for shape in strokeShapes.mitems:
|
||||||
for segment in shape.mitems:
|
for segment in shape.mitems:
|
||||||
segment += pos
|
segment += pos
|
||||||
image.fillShapes(strokeShapes, color, blendMode, windingRule)
|
image.fillShapes(strokeShapes, color, windingRule, blendMode)
|
||||||
|
|
||||||
proc strokePath*(
|
proc strokePath*(
|
||||||
image: Image,
|
image: Image,
|
||||||
|
@ -1269,8 +1269,8 @@ proc strokePath*(
|
||||||
color: ColorRGBA,
|
color: ColorRGBA,
|
||||||
strokeWidth = 1.0,
|
strokeWidth = 1.0,
|
||||||
mat: Mat3,
|
mat: Mat3,
|
||||||
blendMode = bmNormal,
|
windingRule = wrNonZero,
|
||||||
windingRule = wrNonZero
|
blendMode = bmNormal
|
||||||
) =
|
) =
|
||||||
var strokeShapes = strokeShapes(
|
var strokeShapes = strokeShapes(
|
||||||
parseSomePath(path),
|
parseSomePath(path),
|
||||||
|
@ -1280,7 +1280,7 @@ proc strokePath*(
|
||||||
for shape in strokeShapes.mitems:
|
for shape in strokeShapes.mitems:
|
||||||
for segment in shape.mitems:
|
for segment in shape.mitems:
|
||||||
segment = mat * segment
|
segment = mat * segment
|
||||||
image.fillShapes(strokeShapes, color, blendMode, windingRule)
|
image.fillShapes(strokeShapes, color, windingRule, blendMode)
|
||||||
|
|
||||||
proc strokePath*(
|
proc strokePath*(
|
||||||
mask: Mask,
|
mask: Mask,
|
||||||
|
|
Loading…
Reference in a new issue