blend mode after winding rule
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c5ce1a8029
commit
d3ab965f0f
1 changed files with 20 additions and 20 deletions
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@ -889,8 +889,8 @@ proc fillShapes(
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image: Image,
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shapes: seq[seq[Vec2]],
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color: ColorRGBA,
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blendMode: BlendMode,
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windingRule: WindingRule
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windingRule: WindingRule,
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blendMode: BlendMode
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) =
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let (topHalf, bottomHalf, fullHeight) =
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partitionSegments(shapes, image.height div 2)
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@ -1165,38 +1165,38 @@ proc fillPath*(
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image: Image,
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path: SomePath,
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color: ColorRGBA,
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blendMode = bmNormal,
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windingRule = wrNonZero
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windingRule = wrNonZero,
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blendMode = bmNormal
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) {.inline.} =
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image.fillShapes(parseSomePath(path), color, blendMode, windingRule)
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image.fillShapes(parseSomePath(path), color, windingRule, blendMode)
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proc fillPath*(
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image: Image,
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path: SomePath,
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color: ColorRGBA,
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pos: Vec2,
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blendMode = bmNormal,
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windingRule = wrNonZero
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windingRule = wrNonZero,
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blendMode = bmNormal
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) =
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var shapes = parseSomePath(path)
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for shape in shapes.mitems:
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for segment in shape.mitems:
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segment += pos
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image.fillShapes(shapes, color, blendMode, windingRule)
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image.fillShapes(shapes, color, windingRule, blendMode)
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proc fillPath*(
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image: Image,
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path: SomePath,
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color: ColorRGBA,
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mat: Mat3,
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blendMode = bmNormal,
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windingRule = wrNonZero
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windingRule = wrNonZero,
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blendMode = bmNormal
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) =
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var shapes = parseSomePath(path)
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for shape in shapes.mitems:
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for segment in shape.mitems:
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segment = mat * segment
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image.fillShapes(shapes, color, blendMode, windingRule)
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image.fillShapes(shapes, color, windingRule, blendMode)
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proc fillPath*(
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mask: Mask,
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@ -1234,15 +1234,15 @@ proc strokePath*(
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path: SomePath,
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color: ColorRGBA,
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strokeWidth = 1.0,
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blendMode = bmNormal,
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windingRule = wrNonZero
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windingRule = wrNonZero,
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blendMode = bmNormal
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) =
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let strokeShapes = strokeShapes(
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parseSomePath(path),
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strokeWidth,
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windingRule
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)
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image.fillShapes(strokeShapes, color, blendMode, windingRule)
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image.fillShapes(strokeShapes, color, windingRule, blendMode)
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proc strokePath*(
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image: Image,
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@ -1250,8 +1250,8 @@ proc strokePath*(
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color: ColorRGBA,
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strokeWidth = 1.0,
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pos: Vec2,
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blendMode = bmNormal,
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windingRule = wrNonZero
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windingRule = wrNonZero,
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blendMode = bmNormal
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) =
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var strokeShapes = strokeShapes(
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parseSomePath(path),
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@ -1261,7 +1261,7 @@ proc strokePath*(
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for shape in strokeShapes.mitems:
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for segment in shape.mitems:
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segment += pos
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image.fillShapes(strokeShapes, color, blendMode, windingRule)
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image.fillShapes(strokeShapes, color, windingRule, blendMode)
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proc strokePath*(
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image: Image,
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@ -1269,8 +1269,8 @@ proc strokePath*(
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color: ColorRGBA,
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strokeWidth = 1.0,
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mat: Mat3,
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blendMode = bmNormal,
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windingRule = wrNonZero
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windingRule = wrNonZero,
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blendMode = bmNormal
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) =
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var strokeShapes = strokeShapes(
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parseSomePath(path),
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@ -1280,7 +1280,7 @@ proc strokePath*(
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for shape in strokeShapes.mitems:
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for segment in shape.mitems:
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segment = mat * segment
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image.fillShapes(strokeShapes, color, blendMode, windingRule)
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image.fillShapes(strokeShapes, color, windingRule, blendMode)
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proc strokePath*(
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mask: Mask,
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