simd stuff

This commit is contained in:
Ryan Oldenburg 2022-07-25 23:40:42 -05:00
parent f8e8de9c5f
commit cc37dd9d54
3 changed files with 132 additions and 32 deletions

View file

@ -91,7 +91,19 @@ proc isOpaqueAvx2*(data: var seq[ColorRGBX], start, len: int): bool {.simd.} =
return false
proc toPremultipliedAlphaAvx2*(data: var seq[ColorRGBA | ColorRGBX]) {.simd.} =
var i: int
var
i: int
p = cast[uint](data[0].addr)
# Align to 32 bytes
while i < data.len and (p and 31) != 0:
var rgbx = data[i]
if rgbx.a != 255:
rgbx.r = ((rgbx.r.uint32 * rgbx.a + 127) div 255).uint8
rgbx.g = ((rgbx.g.uint32 * rgbx.a + 127) div 255).uint8
rgbx.b = ((rgbx.b.uint32 * rgbx.a + 127) div 255).uint8
data[i] = rgbx
inc i
p += 4
let
alphaMask = mm256_set1_epi32(cast[int32](0xff000000))
@ -101,7 +113,7 @@ proc toPremultipliedAlphaAvx2*(data: var seq[ColorRGBA | ColorRGBX]) {.simd.} =
iterations = data.len div 8
for _ in 0 ..< iterations:
let
values = mm256_loadu_si256(data[i].addr)
values = mm256_load_si256(cast[pointer](p))
alpha = mm256_and_si256(values, alphaMask)
eq = mm256_cmpeq_epi8(values, alphaMask)
if (mm256_movemask_epi8(eq) and 0x88888888) != 0x88888888:
@ -122,16 +134,17 @@ proc toPremultipliedAlphaAvx2*(data: var seq[ColorRGBA | ColorRGBX]) {.simd.} =
colorsOdd = mm256_add_epi16(colorsOdd, tmpOdd)
colorsEven = mm256_srli_epi16(colorsEven, 8)
colorsOdd = mm256_and_si256(colorsOdd, hiMask)
mm256_storeu_si256(data[i].addr, mm256_or_si256(colorsEven, colorsOdd))
i += 8
mm256_store_si256(cast[pointer](p), mm256_or_si256(colorsEven, colorsOdd))
p += 32
i += 8 * iterations
for i in i ..< data.len:
var c = data[i]
if c.a != 255:
c.r = ((c.r.uint32 * c.a + 127) div 255).uint8
c.g = ((c.g.uint32 * c.a + 127) div 255).uint8
c.b = ((c.b.uint32 * c.a + 127) div 255).uint8
data[i] = c
var rgbx = data[i]
if rgbx.a != 255:
rgbx.r = ((rgbx.r.uint32 * rgbx.a + 127) div 255).uint8
rgbx.g = ((rgbx.g.uint32 * rgbx.a + 127) div 255).uint8
rgbx.b = ((rgbx.b.uint32 * rgbx.a + 127) div 255).uint8
data[i] = rgbx
proc invertAvx2*(image: Image) {.simd.} =
var
@ -182,6 +195,16 @@ proc applyOpacityAvx2*(image: Image, opacity: float32) {.simd.} =
var
i: int
p = cast[uint](image.data[0].addr)
# Align to 32 bytes
while i < image.data.len and (p and 31) != 0:
var rgbx = image.data[i]
rgbx.r = ((rgbx.r * opacity) div 255).uint8
rgbx.g = ((rgbx.g * opacity) div 255).uint8
rgbx.b = ((rgbx.b * opacity) div 255).uint8
rgbx.a = ((rgbx.a * opacity) div 255).uint8
image.data[i] = rgbx
inc i
p += 4
let
oddMask = mm256_set1_epi16(0xff00)
@ -191,7 +214,7 @@ proc applyOpacityAvx2*(image: Image, opacity: float32) {.simd.} =
iterations = image.data.len div 8
for _ in 0 ..< iterations:
let
values = mm256_loadu_si256(cast[pointer](p))
values = mm256_load_si256(cast[pointer](p))
eqZero = mm256_cmpeq_epi16(values, zeroVec)
if mm256_movemask_epi8(eqZero) != cast[int32](0xffffffff):
var
@ -201,7 +224,7 @@ proc applyOpacityAvx2*(image: Image, opacity: float32) {.simd.} =
valuesOdd = mm256_mulhi_epu16(valuesOdd, opacityVec)
valuesEven = mm256_srli_epi16(mm256_mulhi_epu16(valuesEven, div255), 7)
valuesOdd = mm256_srli_epi16(mm256_mulhi_epu16(valuesOdd, div255), 7)
mm256_storeu_si256(
mm256_store_si256(
cast[pointer](p),
mm256_or_si256(valuesEven, mm256_slli_epi16(valuesOdd, 8))
)
@ -216,5 +239,40 @@ proc applyOpacityAvx2*(image: Image, opacity: float32) {.simd.} =
rgbx.a = ((rgbx.a * opacity) div 255).uint8
image.data[i] = rgbx
proc ceilAvx2*(image: Image) {.simd.} =
var
i: int
p = cast[uint](image.data[0].addr)
# Align to 32 bytes
while i < image.data.len and (p and 31) != 0:
var rgbx = image.data[i]
rgbx.r = if rgbx.r == 0: 0 else: 255
rgbx.g = if rgbx.g == 0: 0 else: 255
rgbx.b = if rgbx.b == 0: 0 else: 255
rgbx.a = if rgbx.a == 0: 0 else: 255
image.data[i] = rgbx
inc i
p += 4
let
vecZero = mm256_setzero_si256()
vec255 = mm256_set1_epi8(255)
iterations = image.data.len div 8
for _ in 0 ..< iterations:
var values = mm256_load_si256(cast[pointer](p))
values = mm256_cmpeq_epi8(values, vecZero)
values = mm256_andnot_si256(values, vec255)
mm256_store_si256(cast[pointer](p), values)
p += 32
i += 8 * iterations
for i in i ..< image.data.len:
var rgbx = image.data[i]
rgbx.r = if rgbx.r == 0: 0 else: 255
rgbx.g = if rgbx.g == 0: 0 else: 255
rgbx.b = if rgbx.b == 0: 0 else: 255
rgbx.a = if rgbx.a == 0: 0 else: 255
image.data[i] = rgbx
when defined(release):
{.pop.}

View file

@ -10,20 +10,6 @@ proc applyOpacity*(color: M128, opacity: float32): ColorRGBX {.inline.} =
finalColor = mm_packus_epi16(finalColor, mm_setzero_si128())
cast[ColorRGBX](mm_cvtsi128_si32(finalColor))
proc packAlphaValues(v: M128i): M128i {.inline.} =
## Shuffle the alpha values for these 4 colors to the first 4 bytes.
result = mm_srli_epi32(v, 24)
result = mm_packus_epi16(result, mm_setzero_si128())
result = mm_packus_epi16(result, mm_setzero_si128())
proc pack4xAlphaValues*(i, j, k, l: M128i): M128i {.inline.} =
let
i = packAlphaValues(i)
j = mm_slli_si128(packAlphaValues(j), 4)
k = mm_slli_si128(packAlphaValues(k), 8)
l = mm_slli_si128(packAlphaValues(l), 12)
mm_or_si128(mm_or_si128(i, j), mm_or_si128(k, l))
proc unpackAlphaValues*(v: M128i): M128i {.inline, raises: [].} =
## Unpack the first 32 bits into 4 rgba(0, 0, 0, value).
result = mm_unpacklo_epi8(mm_setzero_si128(), v)
@ -167,6 +153,8 @@ proc isOpaqueSse2*(data: var seq[ColorRGBX], start, len: int): bool {.simd.} =
proc toPremultipliedAlphaSse2*(data: var seq[ColorRGBA | ColorRGBX]) {.simd.} =
var i: int
# Not worth aligning
let
alphaMask = mm_set1_epi32(cast[int32](0xff000000))
oddMask = mm_set1_epi16(0xff00)
@ -200,12 +188,12 @@ proc toPremultipliedAlphaSse2*(data: var seq[ColorRGBA | ColorRGBX]) {.simd.} =
i += 4
for i in i ..< data.len:
var c = data[i]
if c.a != 255:
c.r = ((c.r.uint32 * c.a + 127) div 255).uint8
c.g = ((c.g.uint32 * c.a + 127) div 255).uint8
c.b = ((c.b.uint32 * c.a + 127) div 255).uint8
data[i] = c
var rgbx = data[i]
if rgbx.a != 255:
rgbx.r = ((rgbx.r.uint32 * rgbx.a + 127) div 255).uint8
rgbx.g = ((rgbx.g.uint32 * rgbx.a + 127) div 255).uint8
rgbx.b = ((rgbx.b.uint32 * rgbx.a + 127) div 255).uint8
data[i] = rgbx
proc invertSse2*(image: Image) {.simd.} =
var
@ -260,6 +248,16 @@ proc applyOpacitySse2*(image: Image, opacity: float32) {.simd.} =
var
i: int
p = cast[uint](image.data[0].addr)
# Align to 16 bytes
while i < image.data.len and (p and 15) != 0:
var rgbx = image.data[i]
rgbx.r = ((rgbx.r * opacity) div 255).uint8
rgbx.g = ((rgbx.g * opacity) div 255).uint8
rgbx.b = ((rgbx.b * opacity) div 255).uint8
rgbx.a = ((rgbx.a * opacity) div 255).uint8
image.data[i] = rgbx
inc i
p += 4
let
oddMask = mm_set1_epi16(0xff00)
@ -292,6 +290,46 @@ proc applyOpacitySse2*(image: Image, opacity: float32) {.simd.} =
rgbx.a = ((rgbx.a * opacity) div 255).uint8
image.data[i] = rgbx
proc ceilSse2*(image: Image) {.simd.} =
var
i: int
p = cast[uint](image.data[0].addr)
# Align to 16 bytes
while i < image.data.len and (p and 15) != 0:
var rgbx = image.data[i]
rgbx.r = if rgbx.r == 0: 0 else: 255
rgbx.g = if rgbx.g == 0: 0 else: 255
rgbx.b = if rgbx.b == 0: 0 else: 255
rgbx.a = if rgbx.a == 0: 0 else: 255
image.data[i] = rgbx
inc i
p += 4
let
vecZero = mm_setzero_si128()
vec255 = mm_set1_epi8(255)
iterations = image.data.len div 8
for _ in 0 ..< iterations:
var
values0 = mm_loadu_si128(cast[pointer](p))
values1 = mm_loadu_si128(cast[pointer](p + 16))
values0 = mm_cmpeq_epi8(values0, vecZero)
values1 = mm_cmpeq_epi8(values1, vecZero)
values0 = mm_andnot_si128(values0, vec255)
values1 = mm_andnot_si128(values1, vec255)
mm_storeu_si128(cast[pointer](p), values0)
mm_storeu_si128(cast[pointer](p + 16), values1)
p += 32
i += 8 * iterations
for i in i ..< image.data.len:
var rgbx = image.data[i]
rgbx.r = if rgbx.r == 0: 0 else: 255
rgbx.g = if rgbx.g == 0: 0 else: 255
rgbx.b = if rgbx.b == 0: 0 else: 255
rgbx.a = if rgbx.a == 0: 0 else: 255
image.data[i] = rgbx
proc blitLineNormalSse2*(
a, b: ptr UncheckedArray[ColorRGBX], len: int
) {.simd.} =

View file

@ -89,6 +89,10 @@ timeIt "toStraightAlpha":
reset()
timeIt "ceil":
reset()
image.ceil()
block:
let image = newImage(200, 200)
image.fill(rgbx(255, 0, 0, 255))