name fix
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14cfd34750
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b1bc2d048c
2 changed files with 6 additions and 6 deletions
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@ -537,10 +537,10 @@ proc getRgbaSmooth*(image: Image, x, y: float32, wrapped = false): ColorRGBX =
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x1y1 = image[x1, y1]
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let
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bottomMix = lerp(x0y0, x1y0, xFractional)
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topMix = lerp(x0y1, x1y1, xFractional)
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topMix = lerp(x0y0, x1y0, xFractional)
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bottomMix = lerp(x0y1, x1y1, xFractional)
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lerp(bottomMix, topMix, yFractional)
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lerp(topMix, bottomMix, yFractional)
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proc drawCorrect(
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a, b: Image | Mask, mat = mat3(), tiled = false, blendMode = bmNormal
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@ -171,10 +171,10 @@ proc getValueSmooth*(mask: Mask, x, y: float32): uint8 =
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x0y1 = mask[x0, y1]
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x1y1 = mask[x1, y1]
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bottomMix = lerp(x0y0, x1y0, xFractional)
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topMix = lerp(x0y1, x1y1, xFractional)
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topMix = lerp(x0y0, x1y0, xFractional)
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bottomMix = lerp(x0y1, x1y1, xFractional)
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lerp(bottomMix, topMix, yFractional)
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lerp(topMix, bottomMix, yFractional)
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proc spread*(mask: Mask, spread: float32) =
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## Grows the mask by spread.
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