rm pixie/demo

This commit is contained in:
Ryan Oldenburg 2022-01-19 14:06:39 -06:00
parent cc5c699d0e
commit a4cac14e87

View file

@ -1,41 +0,0 @@
import boxy, opengl, pixie, windy
export pixie, windy
var
window*: Window
screen*: Image
ctx*: Context
bxy: Boxy
proc tick*() =
## Called this every frame in a while loop.
bxy.addImage("screen", screen, genMipmaps = false)
bxy.beginFrame(window.framebufferSize)
bxy.drawRect(rect(vec2(0, 0), window.framebufferSize.vec2), color(1, 1, 1, 1))
bxy.drawImage("screen", vec2(0, 0))
bxy.endFrame()
swapBuffers(window)
pollEvents()
if window.closeRequested:
quit()
ctx.setTransform(scale(vec2(window.contentScale, window.contentScale)))
proc start*(title = "Demo", windowSize = ivec2(800, 600)) =
## Start the demo.
window = newWindow(title, windowSize)
window.style = Decorated
makeContextCurrent(window)
loadExtensions()
let pixelSize = windowSize.vec2 * window.contentScale
screen = newImage(pixelSize.x.int, pixelSize.y.int)
ctx = newContext(screen)
bxy = newBoxy()