better
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@ -21,52 +21,96 @@ const
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height = 300
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radius = 20
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let path = newPath()
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path.rect(0, 0, 500, 300)
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# path.roundedRect(0.5, 0.5, 499, 299, radius, radius, radius, radius)
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# path.roundedRect(0, 0, 500, 300, radius, radius, radius, radius)
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let paint = newPaint(SolidPaint)
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paint.color = color(0, 0, 0, 0.5)
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let rect = newPath()
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rect.rect(10, 10, 480, 280)
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let roundedRect = newPath()
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roundedRect.roundedRect(10.5, 10.5, 479, 279, radius, radius, radius, radius)
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# roundedRect.roundedRect(10, 10, 480, 280, radius, radius, radius, radius)
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timeIt "rect Image OverwriteBlend":
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paint.blendMode = OverwriteBlend
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let image = newImage(width, height)
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image.fillPath(rect, paint)
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timeIt "rect Image NormalBlend":
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paint.blendMode = NormalBlend
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let image = newImage(width, height)
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image.fillPath(rect, paint)
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timeIt "rect Image MaskBlend":
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paint.blendMode = MaskBlend
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let image = newImage(width, height)
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image.fill(rgbx(255, 255, 255, 255))
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image.fillPath(rect, paint)
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timeIt "roundedRect Image OverwriteBlend":
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paint.blendMode = OverwriteBlend
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let image = newImage(width, height)
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image.fillPath(path, paint)
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image.fillPath(roundedRect, paint)
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timeIt "roundedRect Image NormalBlend":
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paint.blendMode = NormalBlend
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let image = newImage(width, height)
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image.fillPath(path, paint)
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image.fillPath(roundedRect, paint)
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timeIt "roundedRect Image MaskBlend":
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paint.blendMode = MaskBlend
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let image = newImage(width, height)
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image.fill(rgbx(255, 255, 255, 255))
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image.fillPath(path, paint)
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image.fillPath(roundedRect, paint)
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timeIt "rect Mask OverwriteBlend":
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let mask = newMask(width, height)
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mask.fillPath(roundedRect, blendMode = OverwriteBlend)
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timeIt "rect Mask NormalBlend":
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let mask = newMask(width, height)
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mask.fillPath(rect, blendMode = NormalBlend)
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timeIt "rect Mask MaskBlend":
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let mask = newMask(width, height)
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mask.fill(255)
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mask.fillPath(rect, blendMode = MaskBlend)
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timeIt "rect Mask SubtractMaskBlend":
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let mask = newMask(width, height)
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mask.fill(255)
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mask.fillPath(rect, blendMode = SubtractMaskBlend)
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timeIt "rect Mask ExcludeMaskBlend":
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let mask = newMask(width, height)
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mask.fill(255)
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mask.fillPath(rect, blendMode = ExcludeMaskBlend)
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timeIt "roundedRect Mask OverwriteBlend":
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let mask = newMask(width, height)
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mask.fillPath(path, blendMode = OverwriteBlend)
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mask.fillPath(roundedRect, blendMode = OverwriteBlend)
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timeIt "roundedRect Mask NormalBlend":
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let mask = newMask(width, height)
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mask.fillPath(path, blendMode = NormalBlend)
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mask.fillPath(roundedRect, blendMode = NormalBlend)
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timeIt "roundedRect Mask MaskBlend":
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let mask = newMask(width, height)
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mask.fill(255)
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mask.fillPath(path, blendMode = MaskBlend)
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mask.fillPath(roundedRect, blendMode = MaskBlend)
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timeIt "roundedRect Mask SubtractMaskBlend":
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let mask = newMask(width, height)
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mask.fill(255)
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mask.fillPath(path, blendMode = SubtractMaskBlend)
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mask.fillPath(roundedRect, blendMode = SubtractMaskBlend)
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timeIt "roundedRect Mask ExcludeMaskBlend":
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let mask = newMask(width, height)
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mask.fill(255)
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mask.fillPath(path, blendMode = ExcludeMaskBlend)
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mask.fillPath(roundedRect, blendMode = ExcludeMaskBlend)
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