Merge pull request #231 from treeform/masking
Fix masking, remove Intersect Mask.
This commit is contained in:
commit
54954d26b5
8 changed files with 78 additions and 11 deletions
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@ -32,7 +32,6 @@ type
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bmMask ## Special blend mode that is used for masking
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bmOverwrite ## Special blend mode that just copies pixels
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bmSubtractMask ## Inverse mask
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bmIntersectMask
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bmExcludeMask
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Blender* = proc(backdrop, source: ColorRGBX): ColorRGBX
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@ -441,9 +440,9 @@ proc blendIntersectMask(backdrop, source: ColorRGBX): ColorRGBX =
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proc blendExcludeMask(backdrop, source: ColorRGBX): ColorRGBX =
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let a = max(backdrop.a, source.a).uint32 - min(backdrop.a, source.a)
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result.r = ((backdrop.r * a) div 255).uint8
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result.g = ((backdrop.g * a) div 255).uint8
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result.b = ((backdrop.b * a) div 255).uint8
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result.r = ((source.r * a) div 255).uint8
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result.g = ((source.g * a) div 255).uint8
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result.b = ((source.b * a) div 255).uint8
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result.a = a.uint8
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proc blendOverwrite(backdrop, source: ColorRGBX): ColorRGBX =
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@ -477,7 +476,6 @@ proc blender*(blendMode: BlendMode): Blender =
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of bmMask: blendMask
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of bmOverwrite: blendOverwrite
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of bmSubtractMask: blendSubtractMask
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of bmIntersectMask: blendIntersectMask
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of bmExcludeMask: blendExcludeMask
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proc maskNormal(backdrop, source: uint8): uint8 =
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@ -507,7 +505,6 @@ proc masker*(blendMode: BlendMode): Masker =
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of bmMask: maskMask
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of bmOverwrite: maskOverwrite
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of bmSubtractMask: maskSubtract
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of bmIntersectMask: maskIntersect
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of bmExcludeMask: maskExclude
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else:
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raise newException(PixieError, "No masker for " & $blendMode)
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@ -630,7 +630,7 @@ proc drawUber(a, b: Image | Mask, mat = mat3(), blendMode = bmNormal) =
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# Determine where we should start and stop drawing in the y dimension
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var yMin, yMax: int
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if blendMode == bmIntersectMask:
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if blendMode == bmMask:
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yMin = 0
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yMax = a.height
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else:
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@ -662,7 +662,7 @@ proc drawUber(a, b: Image | Mask, mat = mat3(), blendMode = bmNormal) =
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xMin = xMin.clamp(0, a.width)
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xMax = xMax.clamp(0, a.width)
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if blendMode == bmIntersectMask:
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if blendMode == bmMask:
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if xMin > 0:
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zeroMem(a.data[a.dataIndex(0, y)].addr, 4 * xMin)
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@ -780,7 +780,7 @@ proc drawUber(a, b: Image | Mask, mat = mat3(), blendMode = bmNormal) =
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srcPos += dx
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if blendMode == bmIntersectMask:
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if blendMode == bmMask:
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if a.width - xMax > 0:
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zeroMem(a.data[a.dataIndex(xMax, y)].addr, 4 * (a.width - xMax))
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@ -1226,6 +1226,14 @@ proc computeCoverages(
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for j in i ..< fillStart + fillLen:
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coverages[j] += sampleCoverage
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proc clearUnsafe(image: Image, startX, startY, toX, toY: int) =
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## From startXY to toXY, exclusive, toXY is not cleared.
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image.data.fillUnsafe(
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rgbx(0, 0, 0, 0),
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image.dataIndex(startX, startY),
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image.dataIndex(toX, toY) - image.dataIndex(startX, startY)
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)
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proc fillCoverage(
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image: Image,
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rgbx: ColorRGBX,
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@ -1291,7 +1299,7 @@ proc fillCoverage(
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let blender = blendMode.blender()
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while x < image.width:
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let coverage = coverages[x]
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if coverage != 0:
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if coverage != 0 or blendMode == bmExcludeMask:
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if blendMode == bmNormal and coverage == 255 and rgbx.a == 255:
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# Skip blending
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image.setRgbaUnsafe(x, y, rgbx)
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@ -1304,8 +1312,13 @@ proc fillCoverage(
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source.a = ((source.a.uint32 * coverage) div 255).uint8
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let backdrop = image.getRgbaUnsafe(x, y)
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image.setRgbaUnsafe(x, y, blender(backdrop, source))
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elif blendMode == bmMask:
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image.setRgbaUnsafe(x, y, rgbx(0, 0, 0, 0))
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inc x
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if blendMode == bmMask:
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image.clearUnsafe(0, y, startX, y)
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proc fillCoverage(mask: Mask, startX, y: int, coverages: seq[uint8]) =
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var x = startX
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when defined(amd64) and not defined(pixieNoSimd):
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@ -1341,6 +1354,7 @@ proc fillHits(
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blendMode: BlendMode
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) =
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let blender = blendMode.blender()
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var x = 0
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for (prevAt, at, count) in hits.walk(numHits, windingRule, y, image.wh):
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let
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fillStart = prevAt.int
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@ -1349,7 +1363,7 @@ proc fillHits(
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if blendMode == bmNormal and rgbx.a == 255:
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fillUnsafe(image.data, rgbx, image.dataIndex(fillStart, y), fillLen)
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else:
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var x = fillStart
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x = fillStart
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when defined(amd64) and not defined(pixieNoSimd):
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if blendMode.hasSimdBlender():
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# When supported, SIMD blend as much as possible
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@ -1370,6 +1384,10 @@ proc fillHits(
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image.setRgbaUnsafe(x, y, blender(backdrop, rgbx))
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inc x
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if blendMode == bmMask:
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image.clearUnsafe(0, y, startX, y)
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image.clearUnsafe(x, y, image.width, y)
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proc fillHits(
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mask: Mask,
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startX, y: int,
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@ -1438,6 +1456,10 @@ proc fillShapes(
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blendMode
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)
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if blendMode == bmMask:
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image.clearUnsafe(0, 0, 0, startY)
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image.clearUnsafe(0, pathHeight, 0, image.height)
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proc fillShapes(mask: Mask, shapes: seq[seq[Vec2]], windingRule: WindingRule) =
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# Figure out the total bounds of all the shapes,
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# rasterize only within the total bounds
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BIN
tests/images/paths/rectExcludeMask.png
Normal file
BIN
tests/images/paths/rectExcludeMask.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 442 B |
BIN
tests/images/paths/rectExcludeMaskAA.png
Normal file
BIN
tests/images/paths/rectExcludeMaskAA.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 508 B |
BIN
tests/images/paths/rectMask.png
Normal file
BIN
tests/images/paths/rectMask.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 351 B |
BIN
tests/images/paths/rectMaskAA.png
Normal file
BIN
tests/images/paths/rectMaskAA.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 372 B |
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@ -363,3 +363,51 @@ block:
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path = parsePath("L 0 0")
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image.fill(rgba(255, 255, 255, 255))
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image.strokePath(path, rgba(0, 0, 0, 255), vec2(10, 10), 10, lcSquare, ljMiter)
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block:
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let image = newImage(100, 100)
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image.fillPath(
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"M 10 10 H 60 V 60 H 10 z",
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Paint(kind: pkSolid, color: rgbx(255, 0, 0, 255), blendMode: bmNormal)
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)
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image.fillPath(
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"M 30 30 H 80 V 80 H 30 z",
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Paint(kind: pkSolid, color: rgbx(0, 255, 0, 255), blendMode: bmExcludeMask)
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)
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image.writeFile("tests/images/paths/rectExcludeMask.png")
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block:
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let image = newImage(100, 100)
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image.fillPath(
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"M 10.1 10.1 H 60.1 V 60.1 H 10.1 z",
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Paint(kind: pkSolid, color: rgbx(255, 0, 0, 255), blendMode: bmNormal)
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)
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image.fillPath(
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"M 30.1 30.1 H 80.1 V 80.1 H 30.1 z",
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Paint(kind: pkSolid, color: rgbx(0, 255, 0, 255), blendMode: bmExcludeMask)
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)
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image.writeFile("tests/images/paths/rectExcludeMaskAA.png")
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block:
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let image = newImage(100, 100)
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image.fillPath(
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"M 10 10 H 60 V 60 H 10 z",
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Paint(kind: pkSolid, color: rgbx(255, 0, 0, 255), blendMode: bmNormal)
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)
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image.fillPath(
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"M 30 30 H 80 V 80 H 30 z",
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Paint(kind: pkSolid, color: rgbx(0, 255, 0, 255), blendMode: bmMask)
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)
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image.writeFile("tests/images/paths/rectMask.png")
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block:
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let image = newImage(100, 100)
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image.fillPath(
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"M 10.1 10.1 H 60.1 V 60.1 H 10.1 z",
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Paint(kind: pkSolid, color: rgbx(255, 0, 0, 255), blendMode: bmNormal)
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)
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image.fillPath(
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"M 30.1 30.1 H 80.1 V 80.1 H 30.1 z",
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Paint(kind: pkSolid, color: rgbx(0, 255, 0, 255), blendMode: bmMask)
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)
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image.writeFile("tests/images/paths/rectMaskAA.png")
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